IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Nexus Time, What time is it?
Mazel
post Jul 19 2008, 10:39 PM
Post #1


Ee san
Group Icon

Group: Nobles
Posts: 409
Joined: 5-July 06
From: Kugnae
Member No.: 150



As I go about my daily activities in game, I'm constantly concerned with time. As we all know, game time moves at a faster pace than our own, and there are simple conversions between the two: 1 day=3 hours, 1 year=45 days, etc. Of most importance is totem time, which affects crafting and hunting experience. What I would really like to see is a time translator, some sort of program or something, or some sort of weekly planner so I can judge when to smelt that ore building up or search for a hunt. I know Nexus Network used to have a handy little clock, but it's Yuri -1801, and that's not helping me. After ten years I'm somewhat surprised that I've never seen anything of the sort, and I'm wondering if any "tech savvy" types were willing to create such a device to help us all and save time. Thanks!
~Mazel


--------------------
Go to the top of the page
 
+Quote Post
HaKSaW
post Jul 20 2008, 01:26 PM
Post #2


Ee san
Group Icon

Group: Nobles
Posts: 524
Joined: 30-June 08
Member No.: 7,927
Characters: HaKSaW



I'll see if I can come up with something.

((I'll update this post with any updates on progress))

I will actually need a little community assistance here because honestly.. I really don't know everything about TK.. *shock and awe*

Berig has a date converter (not entirely sure how accurate it is) which from setting that to 01-01-01 it reveals the first day of NexusTK would have been 2004-11-14 in RL years. We're going to need a base to start from to be able to fetch the current day/time then convert that from the base to reveal the current converted time. I believe we can actually even pinpoint to the exact 1/8 of a second.

What I have found:

8 Nexus days per RL day
8 Nexus Hours per RL hour
8 Nexus Minutes per RL minute
8 Nexus Seconds per RL second

(if this is inaccurate, please feel free to correct me.)

The plan that I have is to make a realtime clock that will display the current Nexus time.


--------------------
Go to the top of the page
 
+Quote Post
AllyGator
post Jul 21 2008, 02:13 AM
Post #3


Map Goddess
Group Icon

Group: Retired Administrator
Posts: 4,622
Joined: 3-July 06
From: Buya
Member No.: 3




A few people have made nexus clocks but the problem is the clocks stop during resets which means you can't really count on it. Time never stops in the real world.


--------------------
The hair says it all!
Go to the top of the page
 
+Quote Post
stabme
post Jul 21 2008, 03:04 AM
Post #4


Sam san
Group Icon

Group: Nobles
Posts: 907
Joined: 4-July 06
Member No.: 66



QUOTE(HaKSaW @ Jul 20 2008, 02:26 PM) [snapback]52705[/snapback]

8 Nexus days per RL day
8 Nexus Hours per RL hour
8 Nexus Minutes per RL minute
8 Nexus Seconds per RL second

(if this is inaccurate, please feel free to correct me.)

The plan that I have is to make a realtime clock that will display the current Nexus time.


i think this is right. 1 nexus day = 1.5 rl hours. 1 yuri = 1.5 rl months. there used to be posts, i forget on what board, explaining the conversions. ive made clocks, some guy called cheese made clocks. i don't remember what we found out, if nexus time is a conversion of the current time (i think that's what cheese originally postulated) but the clocks were inaccurate because of resets (i think?). na/nexnet used to have a clock on their website. it was inaccurate al lthe time. nexon used to have a clock on their website, i believe it was accurate but it was server-side; so... for a while my original "clock" was fetching the data off of nexon's website. lol. then later i made actual scripts, but i've lost them you know.


--------------------
IMEDIAT: I am the Lixir! I speak for the Wars!
I no longer Elixir or draw Imediat. I now help make music free for all: Grooveshark
Go to the top of the page
 
+Quote Post
AllyGator
post Jul 21 2008, 08:22 AM
Post #5


Map Goddess
Group Icon

Group: Retired Administrator
Posts: 4,622
Joined: 3-July 06
From: Buya
Member No.: 3



http://www.nexusatlas.com/nexfiles/timeconversion.php


--------------------
The hair says it all!
Go to the top of the page
 
+Quote Post
HaKSaW
post Jul 21 2008, 01:20 PM
Post #6


Ee san
Group Icon

Group: Nobles
Posts: 524
Joined: 30-June 08
Member No.: 7,927
Characters: HaKSaW



QUOTE(AllyGator @ Jul 21 2008, 02:13 AM) [snapback]52752[/snapback]

A few people have made nexus clocks but the problem is the clocks stop during resets which means you can't really count on it. Time never stops in the real world.


I'm just trying to figure out why they would stop the clock during a reset... it doesn't really make sense to do that. From my experience programming, it's best to make a conversion based off of the real time clock, but I guess we've all learned over time that Nexon/KRU are not logical or practical when it comes to programming...


--------------------
Go to the top of the page
 
+Quote Post
AceoStar
post Jul 21 2008, 01:33 PM
Post #7


Oh san
Group Icon

Group: Retired Staff
Posts: 3,120
Joined: 3-July 06
Member No.: 2
Characters: AceoStar



You can rely on the clocks. Nexus time is created based on an offset from a normal timestamp. Since timestamps change so quickly the time may be off by a few moments but nothing crucial.


--------------------
AceoStar, Imperial Guard of Buya.

Put www.StatAddict.com in your profile to track your stats today!


Learn to keep up


Errr, NF is filtered at work these days, I'll be checking the forums a lot less often.
Go to the top of the page
 
+Quote Post
stabme
post Jul 21 2008, 06:35 PM
Post #8


Sam san
Group Icon

Group: Nobles
Posts: 907
Joined: 4-July 06
Member No.: 66



QUOTE(HaKSaW @ Jul 21 2008, 02:20 PM) [snapback]52821[/snapback]

I'm just trying to figure out why they would stop the clock during a reset... it doesn't really make sense to do that. From my experience programming, it's best to make a conversion based off of the real time clock, but I guess we've all learned over time that Nexon/KRU are not logical or practical when it comes to programming...

huh? why is it hard to believe that the nexus server itself has its own time server, like minesweeper has its own clock. the clock would stop becuase the server reset. that's why all the separate nexus servers all have a slightly different time. it could also be that the server clocks arent synced, in which case you'll never figure it out anyway.

also, from a programming standpoint, it seems like it'd be less resource intensive to have an equation recalculate the time every clock cycle, versus just running your own fake clock continuously.... like each clock cycle that passes in the nexus server is a second in the game.


--------------------
IMEDIAT: I am the Lixir! I speak for the Wars!
I no longer Elixir or draw Imediat. I now help make music free for all: Grooveshark
Go to the top of the page
 
+Quote Post
Laren
post Jul 23 2008, 12:16 AM
Post #9


Sam san
Group Icon

Group: Nobles
Posts: 1,236
Joined: 4-July 06
Member No.: 70



I wish I knew exactly what the Nexus Calendar looks like. I've long suspected that when they originally wrote it they modeled it off of the current year, 1996, a leap year, thus throwing off the conversion slightly. It could be that it's just resets, but I think the total number of resets would add up to more than the total time shift we've seen since 1998. I've never examined the exact number of suns in each moon, though, so I don't know for sure.

As for the topic at hand, I'm no good at programming, but it's not too difficult to do the conversions manually. I've often converted the time of an event into the Nexus time for board postings. I'm sure someone could write a script for it. Just set an exact starting minute in real life and the corresponding time in Nexus at the time, and go from there. There may be slight discrepancies due to resets or leap years, but it should be only a matter of a few hours a year, and the starting point could be reset every few months.
Go to the top of the page
 
+Quote Post
AceoStar
post Jul 23 2008, 08:20 AM
Post #10


Oh san
Group Icon

Group: Retired Staff
Posts: 3,120
Joined: 3-July 06
Member No.: 2
Characters: AceoStar



berig's site has a conversion tool that he and I worked on.

http://www.bodhisanctum.com/time-converter/index.php


--------------------
AceoStar, Imperial Guard of Buya.

Put www.StatAddict.com in your profile to track your stats today!


Learn to keep up


Errr, NF is filtered at work these days, I'll be checking the forums a lot less often.
Go to the top of the page
 
+Quote Post
Musoyan
post Jul 23 2008, 08:26 AM
Post #11


Exasperating
Group Icon

Group: Nobles
Posts: 2,399
Joined: 3-August 06
From: Canada
Member No.: 543
Characters: Musoyen



QUOTE(AceoStar @ Jul 23 2008, 09:20 AM) [snapback]53083[/snapback]
berig's site has a conversion tool that he and I worked on.

http://www.bodhisanctum.com/time-converter/index.php


It's not really accurate anymore because of Hyul's. Right now it says its Yuri 99. tongue.gif
Go to the top of the page
 
+Quote Post
AceoStar
post Jul 23 2008, 08:29 AM
Post #12


Oh san
Group Icon

Group: Retired Staff
Posts: 3,120
Joined: 3-July 06
Member No.: 2
Characters: AceoStar



subtract 82


--------------------
AceoStar, Imperial Guard of Buya.

Put www.StatAddict.com in your profile to track your stats today!


Learn to keep up


Errr, NF is filtered at work these days, I'll be checking the forums a lot less often.
Go to the top of the page
 
+Quote Post
HaKSaW
post Jul 23 2008, 07:22 PM
Post #13


Ee san
Group Icon

Group: Nobles
Posts: 524
Joined: 30-June 08
Member No.: 7,927
Characters: HaKSaW



it's good for the date, but I'd like to try to get the actual time detail.


--------------------
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

RSS Lo-Fi Version Time is now: 28th March 2024 - 06:58 PM
Nexus Forums is part of: Nexus Atlas © all rights reserved.