If you want to contribute to another massive information gathering task, please include screenshots along with a brief explanation.
Without posting my screenshots I know that Tortured Phantom, which cast virulence (poison), drops Boxed ectoplasm which has a value of 530 coins.
This was in Woodland Dogs but I don't know what cave level because I didn't see anything giving a level but AllyGator is approaching sam stats so I'd guess level 4. In a group of three, I received 4.5+ million.
Thanks in advance to anyone who volunteers to help.
--------------------------------------------------------------
Cave:
Level:
Creature:
Drop:
Attack Spell:
Solo non-totem time exp:
Show screenshot verifying this information in any format other than JPG (useless images for our purposes).
Woodlands dog = 160/80 this is almost positive. I'm right over and someone is right under stats. We believe that the other caves go like this
cave1=99
cave2=il san
cave3=ee
cave4=sam
Sorry! I meant mark
I dont think the dog cave is 160/80 but rather il san mark because my mage is about 200k mana 99'er and cannot enter
I hunted Snake for a while and found all of these:
Beautiful Leather
Bottle of Venom
Scaled Leather
Snake Leather
Snake Tongue
Tako Ink
Tattered Leather
Venom Sac
And every kind of amber except for tarnished.
Other than the amber which are obvious, I haven't found any practical uses for these items yet.
Great work with this information guys! Especially verifying each other on cave requirements and item lists. We need to know what creature drops what items if you have that info. For solo experience we need ss to verify. See an example below but you could just as easy target the creature so it shows in the status boss - take a screenshot and then take another when the experience shows in the status box. I tend to say the creature name, exp and whatever it drops plus any special AI stuff.
What I find is that certain caves are divided by marks, and others just have minimum mark requirement.
For those with minimum mark, I've entered with a samsan rogue (and me Il San poet), and we are both in the same cave and seen people from 99 - SamSan. For shared caves there isnt any numbers after the room names.
This is what I find:
Dog cave: Il San Mark to enter.
Lobsters: Il San Mark to enter
Rabbit cave: Level 96 (maxed) can enter.
Snake/Water cave: Level 96 (maxed) can enter.
Raheem desert: Mark Based cave 1-4
Bear cave: Mark based cave 1-4
For Snake/Water cave AND Rabbit cave, I tried with level 90, and it gave me "You are not ready to enter" message, meaning it's not within 1-2 levels, otherwise the message would be "you almost understand the secret"?
I can enter with Level 96, but maxed stats, meaning i have 10k vita. So, it can be either level based, or stats based.
Boss Rooms
Woodlands Rabbit (Rabbit's Pass)
Shee-lee - Mellow Pastures
Woodlands Bear (Frozen Tundra)
Dhaulagiri - Tia-san (maybe other interior rooms)
Woodlands Scorpions (Raheem Desert)
No boss
Woodlands Lobsters (Sandy Bridges)
Fire lobster - Ghost Port, Starfish Shallows, Seashell Shores
Woodlands Dog (Ancient Ruins)
Honoured hound - Guarded Chambers
Woodlands Snake (Flooded Fortress)
Aiy-ary - Lost lair, Reef's end
Rabbit cave and Tako cave (snake/water cave) are both level 95 to enter. Last night I was leeching my wife's mage and she started out at level 89, every time she leveled we went back to test and she was able to enter both at level 95.
After she got to 95, it was pretty fast exp to 99 in the rabbit cave at about 1.2 mil per kill (although it was a bit of work due to all of the blinding the little chocolate rabbits do.) Also one of the rabbits, I'm not sure which one because it doesn't say in the status box, casts a spell called glare, which seems to be a weaker version of spirits of speed, taking a certain percentage of your life. Sometimes they will cast it over and over really fast though, and I saw a sam san rogue get killed that way while he was soloing even though my wife's level 95 mage was doing fine, since it takes a % of life and she could just heal back up. This spell has a graphic that looks like the rogues Ohaeng Shadow figure spell graphic.
There are several types of rabbits:
- Chocolate bunny (casts egg cloak spell, worth 1,450,000 exp solo)
- Silver defender (casts some kind of short HB, and a small heal spell, and is able to ambush people or other mobs, worth 2,000,000 solo)
- Golden defender (casts same spells as silver, worth 2,000,000 exp solo)
- Azure hare (casts ambush over people or mobs, worth 1,700,000 exp solo, may be the one who casts "Rabbit glare."
- Boss (I forget the name on this one so someone else will have to fill it in)
All of the rabbits seemed to drop each kind of amber: reg, dark, white and yellow randomly, and they dropped fine rabbit meat pretty frequently along with new drops such as rabbits foot, lucky rabbits foot etc. Since I'm not sure which ones dropped which I'll leave that out.
This image below shows a few of the graphics for what they cast as well as some of the status messages for the spells across the top and then each of the normal monsters.
The first one, behind me is casting the short hardenbody, the 2nd is casting the small heal (looks like atone graphic,) then the two status box shots show the Egg cloak blind spell by Chocolate bunny and Rabbit glare.
This shows the graphic for the Rabbit glare, its kind of hard to see but its the pink body outline around me.
edited by AllyGator
This is great information! I took the liberty of editing your image to make it a smaller file. This is an extremely helpful report.
i was wandering in some caves in my mage and i killed some monsters:
these were from the dog/ghost cave:
Name: trapped spirit
spells she casts: trance effect: 1 second sleep
((not a problem when you're 1v1 against her but 1v4 gets annoying and you might end owned))
way to stop her casting:sleeping her
exp she gives: 7312487 exp soloing
drop: stardrop((dunno if she drops something else almost died vs 4 of em after soloing one))
images:
Name: Master Mutt
spells he cast: none
exp he gives: 7415487 exp soloing
drop: amethyst ((couldnt find another mutt so i dunno if he drops anything else))
images:
Thanks everyone! Dog is almost complete. We still need experience for Diseased Rat in the tunnels and we need to confirm the drops.
Creature - experience - drop - spells
Diseased Rat - 6,123,581- prism amber, rat meat - unknown
Canine Guard - 4,321,599 - topaz - unknown
Regal Pup - 5,932,351 - canine tooth, amber - unknown
Stout Pup - 6,812,422 - quartz, dog hair - unknown
Bloodhound - 6,911,545 - amethyst - unknown
Trapped Spirit - 7,187,787 - quartz - virulence 125 seconds (weak poison)
Tortured Phantom - 7,212,487 - boxed ectoplasm - unknown
Entombed Spirit - 7,312,487 - amethyst, trance 3 seconds (sleep)
Master Mutt - 7,415,487 - amethyst, muddy potion [old drop] - unknown
Honoured Hound (boss) - 10,124,410 - dark amber - unknown
Items (asterisk shows what drops the item is known):
Bottled dog's breath
Boxed ectoplasm *
Canine tooth *
Dog hair *
Ghostly essence - one of the spirits
Prism amber *
Rabid saliva
Wagging tail
See this information visit http://www.nexusatlas.com/60atlas/woodlandsdog.php map. I haven't used the name Ancient Ruins like most do because Ancient Ruins is just 1 room in the whole cave.
diseased rat gives like 6132587
and the caninetooth is dropped by the wolf
edit by chifchi:
also the trapped spirit is the dark zibong one, not the white one and trance lasts 1 s acording to the spell tab, but its 3s if we count how much it takes to wear off too
edited by AllyGator
can you please provide screenshots to verify that canine guard dropped canine tooth?
i can, but when i tried to take those screen shots when i was in woodland dogs i crashed for trying to use scroll lock so i'll try th eother method i know, but i'll post it tommorrow tuesday at around 10am EST
It might just be me, but the rabbit glare and the evil glare (from red scorps in Raheem) seems to do about 5X damage on occasion, it was doing about 20k to me normally in Raheem and then all of a sudden I was hit for 120k damage when I got hit with one. It might have been lag, or has anyone else experienced this?
P.S. The brown skeletons in Raheem cast a curse called "Desert Plaque" which is +50 AC, I wasn't with a poet though, so I dunno if it can be atoned. (This was for cave3, after speaking with a friend the AC increase is apparently larger in 4.)
The Bees/Wasps cast a long range attack called BeeSting# (The # is the number of the cave I assume since I was hit with BeeSting3 when I was in cave3. )
The Tan/light brown scorpions cast a sleep spell, seems similar to the ghosts trance, but it's graphic is a whirlwind/tornado.
I would have got screenshots of it but it slipped my mind.
Edit: Forgot to mention that the Red Scorpions evil glare looks like the burn spell that the flamefang casts.
edited http://www.nexusatlas.com/60atlas/raheemdesert.php map, I'll add spell graphics when we can updated the monster pages
- Ally
ok here are the photos:
here is when i started owning the canine guard((god thanks it was a big wall or the dogs would have ran to me and killed me))
this is when i killed it((sorry, i got bad reflexes to take ss's so i couldnt take when he was killed))
added to http://www.nexusatlas.com/60atlas/woodlandsdog.php
- Ally
*cries* Dake just got the 2nd ever Aiy-Ary charm while i got a lousy steelthorn...
Aiy-Ary dropped a steelthorn and gave 2,598,527 experience.
updated http://www.nexusatlas.com/60atlas/woodlandssnake.php
- Ally
but still, you mixed up names of the spirits from woodland dog and trapped spirit(dark one) also drops stardrop
fixed it finally
Thanks - Ally
The Sea Snake drops a Yellow Amber very rarely. Tako also drops Amber, Dark Amber, White Amber, and Yellow Amber. I'll try to help out some more later!
Updated the map file
Ally
] I got pwnt..
By this lady..
A few more details:
Coral Serpent - Snake tongue, Snake Meat, Bottle of venom
Electric Eel - Amber, Venom Sac
Seaweed Serpant - Snake Meat
Sun Snake - Amber, Snake Leather
Fire Eel - Tattered leather
Updated the map file, nice work
Ally
sorry again for bothering allygator,but in the photos i poest about the trapped spirit and master mutt shows that trapped spirit is the one that casts trance spell, not the entombed one.
-chif
no bother at all....keep after me till I get it right
I "fixed" it again I hope
- Ally
why isn't woodlands even listed on nexusatlas?
Perhaps you haven't looked but woodlands has been there for over a year. Plus all of the latest information is updated just as soon as it is released.
Make a bookmark to the http://www.nexusatlas.com/00atlas/worldmap.php because that will link you to the latest info we have for all areas.
what he meant in the monsters data there is no woodlands, only nagnang ones, but that info is kinda out of date because the nagnang people is no longer running around nagnang city
Yeah there isn't a woodlands monster page. I made a start with the lastest upgrade but now I need all of the new information. We've hired some new staff so maybe we can catch up with stuff.
http://www.nexusatlas.com/monsters/woodlands.php
The Dhaulagiri in the polar cave has a different color in cave1. The Snow bear also drops a star staff in cave1. Master mutt in dog cave drops quartz.
Dhaulagiri has new dye in all levels but no one has screenshots of it yet. I'll update the monster and map pages in a few minutes. Thanks for the info.
Ally
Fire Lobster..
Thanks a lot! Do you know how much experience it gives solo non-totem time?
Ally
Honoured hound (the yellow dog boss in the dog cave) dropped a faerie light today for me and my husband. =)
Updated, thanks!
Ally
I killed Aiy-Ary again tonight, and he dropped a corrupted ring.
By the way ally, its coolboyman, not coolmanboy
Sorro coolBOYman.
I updated the files and the news. Thanks hon!
- Ally
Just as a note(It's probably not that important anyway:P), it seems that morphs don't work in the caves either. I was in rabbit morph(Normal rabbit morph, not the one you get from candy) in the rabbit cave and the small rabbits attacked me even though I looked the same as them. I haven't checked with Skel morph in the desert etc but just thought I should share it. ^^
they attack no matter what morph you have, its their new AI
Silver Humanoid rabbit drops normal silk. Have not been doing too much soloin, but know that, also, vortex is east of nagnang, hate be be the one to say it.. but I get technical alot.
I am Ee san, sam stat, ee caves tho, so allygator message me with all the data you want collected, I am a quick solo killer.
-Vandal
Coral Lobster and Surf Lobster both drop sea weed.
Coral Lobster also drops yellow ambers.
Coral Lobster also drops grain of sand... Grain of sand Value, 90c. Its image is well... Its literally a grain of sand....
Soon to come on which drops pile of sand.. I believe it was Coral Lobster, so write that down as uncomfirmed till I write again.
Snow Bear, Level 3, Star-Staff Dropped, 6233564 xp solo
San-Shin, level 3, no drop, 9354581 xp solo
Ice Bear, Level 3, Jolt Trident dropped, 7854561 xp solo
Fire Bear, Level 3, No drop, 8048781 xp solo
-Vandal
Thanks for the info Vandal, have you got screenshots to verify it? I have no images from anything that drops in the Lobster cave other than ambers. So if you got sand of any type can you post a png or bmp image of it?
Thanks,
Ally
Wow... Sand... a Grain of Sand.... Wow... Its not a cool drop, but its a drop and theres its price...
I will be in Colorado tomarrow so later this week I will have more for you in terms of new drops.
Ally send me a bloody email address or something I do not understand how to put these images on forums..
First on the postings, Sea snake's drop of yellow amber being rare should be under 5% if its rare. It makes that area useless if not put like that.
Second, the bird in Bear cave is actually a ShapeShifter, Animal and Humanoid, You need to seek a SS of the bird hitting and do much of what you did for tako image since the bird turns humanoid on hitting.
Also since this is a NEW breed of Monster, Perhaps a renovation for the "description" in this area since the monsters obviously cast spells. They are also aligned. But Like all knowledgable people, you can learn their weakness to their spell abilities to overcome the task. For example, it seems the Coral Lobster casts a Remove Curse, I am not sure if it is Vex or SC, but considering they want to make the game harder I would put my money on SC. If someone knows this then they are able to use their knowledge into defeating the monsters, like using a il san or ee san mages curse which cannot be "Removed" by anything except DISPEL. Also the Surf lobsters Spell is shorter in length and range of normal Blinds from Rabbit for example which lasts a considerable amount of time and is well ranged. And also what seems to be an "invocation" or a spell that looks very familiar to Mythic bosses Flashy lil casting when they are paralyzed.
Also, it seems the bears and shapeshifter of Bear cast A "ice" spell and a "fire" spell which have seemed to be up close spells and not distance. Plus there is a short "doze" casted by what I am sure is the ice bear which from my knowledge casts 2! spells instead of most monsters arrey of 1.
As for rabbits being percentage based casting, I do not totally believe this to be true. Someone will have to look further into it though since I am low Vita atm and nothing really affects me anyways cause it goes BOOM!! Also!
More comments to come.
-Vandal
I sent Vandel my email address which you can find on the NA contacts pages It is swampgrotto@yahoo.com.
I've found out that if you doze the san-shin bird in bear cave you will do a lot more damage and it sometimes stops them from casting. If you cast sleep on the bird it stops it from moving but the damage is not as drastic and it can still cast its attack spell. The fire bear has no special attack that I can find.
desert scorpion casts dust storm:
Ice bear casts chilling (and so does san-shin I think):
I am not able to catch the morphing that san-shin does. I suppose I could use a video capture but even that may not work since there are usually spell effects and other stuff in the way. I can try.
PikaDamaru is currently analysing our databases because they are a horrible mesh of fields with multiple bits of data in a single field. I think we'll have to start from scratch if we can get our host to upgrade to the latest version. But that's a long term project. I'll fix the rare drop info.
Wrong, the Red bear actually casts a flame spell. I think druid or monks do something with an acorn that shoots fire out of the ground, that is the same image.
Surf Lobster do Sand kick or something like that. Coral lobsters remove curses to ALL surround monsters. Looks exactly like Ohaeng mages restore armor spell.
BTW, had Conro take SS's of the new "sand" items from lobster, it is Bulk of Sand for the larger one and Grain of Sand for the smaller one, I will say it a million times though.. It is literally a GRAIN OF SAND!
Anyways got a plane flight soon, peace
-Vandal
Sandy Skeleton, Level 3, Sacred Oil dropped, 7233564 xp
Desert Scorpion, Level 3, no drop, 8387710 xp, Spell casted - That pic of a tornado a few posts before this one.
Fire Scorpion, level 3, Wicked Wool dropped, 8998712 xp , Spell Casted - Evil Glare
Sun Scorpion, Level 3, No drop, 9238989 xp
Dune Wasp, Level3, Spring Water dropped, 4548781 xp, Spell Casted - Bee Sting 3
-Vandal
Having Tai post images of new items.
Here's the Items As Requested Posted By Vandal:
The desert Xps are obviously level 1 and possibly incorrect, also the Spectum should be in the 5% or less area, and not have the Extremely rare bit added since 5% or less means it can be a .00001%
Same with Sea Snake, the (rare) on the yellow in 5% or less area is not needed. Will the "Grain of Sand" picture be posted? lol.
-Vandal
_______9pm
I gotta furnish it? like as in put it on a chair? Cant I just give you all these bloody drops? You can SS them and post them like that? I really do not enjoy having a 1 of a kind bank with all the new items. And I do not like this whole SS and posting thing.. its wierd..
Do not worry about verifying that it exists or it being right. I am always right.
_________11pm
Sea snake. Look at its rare drop list. Instead of listing "Yellow Amber".. It lists it as "Yellow amber (rare)"
-Vandal
Hehe, this is my 50th post, most being in Mage and here.
_________2am
The Woodland lobster is confirmed on XP, confirmed on Yellow amber drop, and also has a Right Pincer as a drop, Casts Evil Glare((which hurts!!)).
Also! The Sand fly drops a Crystal fly eye.
Please find me in game or message me there for the SS's.
I just remembered Nexus Life Corp is still up, so I am considering once I get to a computer I know how to take SS's on((on a Laptop atm)) that I might start posting stuff there.
-Vandal
Green lobster drops Vile Vial which looks like a yellow potion, very cool, the fly also drops a fly leg, looks like a little swish thing. and the Deep Sea Lobster is the wrong color!
Also I have the xp for the Baby Blue lobster, but its on nexus and I just logged off, so will edit this post with it included tomarrow.
ALSO!! Everything, minus boss, drops sea weed and yellow ambers, THAT MEANS FLYS TOO!!
-Vandal
I fixed the color of the deep sea lobster. I hate when they change the dyes and I think they do it just to make me work!
Can you please post an image of the Vile Via, Fly leg, and Grain of Sand? I don't care if it is just a speck! I need them as they look when they are on the ground. Thanks and once again I need screenshots to verify experience.
- Ally
Post experience now, I am on alliances so will take SS's for you once I am off alliance.
Btw, Conro took a SS of Grain of Sand for me when he took SS of Bulk of Sand.. Seek him out for the picture. Got an Item or 2 from dog. Also did alot more soloing in Raheem so some goodies from there too! Do you have pictures of the pincers yet? Right Pincer drops from Greenish colored lobster.
-Vandal
You have like 3 or 4 days to catch up on all the info I have givin you so far. ((thats how long it will take me to get back online at my house and finish my Alliance))
Git R Done!
No I don't have images of pincer! There are left and right ones? Can they be equipped? I'll need lots of luck to get an image from Conro but I'll try.
I "get r done" with an hour of reading each post. I even went and got ss of deep sea lobster's new dye. Just remember I won't put it in the database till it's confirmed with a screenshot or some nexusatlas staff sees it first hand. Sorry about that but we'd had errors creep in, in the past.
- Ally
Um, check your Email, I sent you a SS of my collection of items, 3 SS's.
1 of them in my inventory so U can see names.
1 of them laying out
1 With my new Primogen Dancing.
-Vandal
As I said, trust me, I am a trained Lunatic.
No darks or norm ambers in Lobster cave, you must have misunderstood me.
Only Yellow Ambers drop in Lobster cave.
Have you recieved my Email yet? Check your junkmail box on swampgotto, I copy and pasted the email so it should be right and recieved.
-Vandal
San-Shin drops Star-STaff and Frozen Spear.
Desert Scorpian drops Lucky Coin.
Sun Scorp drops Lucky Silver Coin,
It seems like this thread went down the drain... someone should try cleaning it up if possible, everything's a bit cluttered and out of control, except for the post right above me. It's the only relevant post made so far.
Hello there,
Level 1 Fire bear gives 1,899,551 experience.
Level 1 San-shin gives 1,935,844 experience.
Hope that helps.
Azgirio
fixed
I don't know if this has already been mentioned and just not yet edited, but the Lobster cave boss definately spawns in the first room.
I did not know that. I'll have to start checking those caves again!
The Desert Wanderer is said to not have been spotted since whenever, but I saw him today, also the Flame scorpions drop plated skin too, or at least they do in Cave3, also, the Desert Wanderer(Cave3 again) Drop's angel's tears. Oh yea, and forgot, Desert Wanderer3 experience is 35mil
could someone compile a total list of all items? nexus atlas is missing a bunch like wagging tail and armored plated skin and crystal fly eye,
if i seen pics of them all + name si think i could figure something out
I've been working on that.
http://www.nexusatlas.com/nexfiles/other.php
I'm fairly sure I've already got images for everything. Check out the map pages for Woodlands. If there is any missing information it's in the notes section for the cave overview.
I've updated the pages and thanks for this information! I plan to redo the maps for Raheem Desert because it isn't so dark there now - working on this. I'll also have only 1 map for all of the underground and get rid of a separate map for each tent.
http://www.nexusatlas.com/60atlas/frozentundra.php
Ok you have the single map there i meant the three doors you have to use to get from one glacier to the other by walking out the cave you will see them, though it has three entrances its all one cave and only has one boss
Dhaulagiri in cave(1) gives 5,106,810 exp solo non totem time
do I cut it out or post the whole screenshot?
I found the Sam san Bear boss outside of the caves the other day, so apparently he can spawn in all of the rooms, even the "outside" part.
take a screen shot cause i dont believe you.. people tell me that so they can find it first...
Sure, let me get right on that and head back in time 6 months to take that for you. I didn't realize at the time that NF wasn't aware of this fact, and it was only some time after I killed him that I saw this post.
My guess is that it has the same chance as any other room, so it's pretty unusual to find it out there and that's why you may not have seen it. If I do see it there again, I'll take a screenshot, but I don't hunt him much anymore. If you don't feel you can take me at my word, then feel free not to, but you really are missing spots he can spawn, as least of last February.
Or maybe he doesn't typically spawn in there, and somehow it was bugged the day I found him.
ill vouche for rokugo ive killed dhulgari outside the cave a few times, its a lot rarer spawn than inside the caves though I think.
think ive killed it outside 3 times compared to the 100,000x inside the caves >_>
I've checked the various pages and made sure they are up to date including that the boss spawns in the major section of the cave. Thanks folks.
The birds that change form when they attack in frozen tundra all have the same morph gfx, they are different from the other morph gfx but the same as the other birds... yea ill make clearer lol,
all the birds facing north will have the same morph gfx,
all the birds facing east will have to same morph gfx
all the birds facing south will have to same morph gfx
all the birds facing west will have to same morph gfx.
so you just need one bird and a clear spot to get all the morphs SS'd
(id do it but i cant afford a coupon right now lol)
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