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> Archon Aeons - Na Post Today., What do you all think?
WereWulf
post Feb 24 2010, 08:26 AM
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Ee san
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From: Connecticut
Member No.: 306
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"This is a list of feasible ideas I collected in the past month and checked if they would be able to come true or not. I would like to thank everyone who posted their suggestions for nexus improvement in this board and would like to encourage others to do so. Please understand that due to the many posts that are done and the extended length of some of them, I'm not able to reply to each one of them individually, but I do read them all and take everything in consideration when forwarding to approval."

Dreams that have been done recently:
- Changes to Tangun restrictions to players over level 50
- More wigs to purchase from Item shop

Dreams that will be done soon:

- Bunny dress to match with Bunny toy (There's no bunny
dress, but a new one coming in easter)
- New metal and more incentive to high levels smelters
(Coming soon)

- Sa san Rogue's vita attack be fixed (Working on it)
- Upgrade Item Shop layout to show same items with different
colors in same slot (It's in the plans)
- Put every Kruna shop items available together or at least
double/triple the options available (when item shop
page is updated)
- increase the exp of Woodland caves to make the difficulty
worth a decent reward (Will happen at some point)


Dreams that will be done but require much time and work:
- Vita and Mana bars for group members.
- Auction House option to be sold when player isn't online
or active

- Option to stretch the Group tab as it's possible to do
with Items tab and Spells tab
- Fix the Friends list option to show when friends log on.

Dreams that will be looked into:

- Speed up the pets to keep up with the owner in a run.
- Option to cancel Sam san repair to avoid aethers when
someone disconnects
- Restore the Might requirement to items/weapons stats
- Ring to Ancient Training Grounds
- Ring to Woodlands caves
- Sa san Mage paralyze reduce mana cost a bit
- Coronal Helmets stop showing real hair beneath the brown
one (Will be looked into, would require a patch)
- Item shop bag for food preparing and chef (Will be looked
into along with other changes for these skills)

Dreams that are not going to happen at this time:

- Add "Invalid name" when whispering names that don't
exist, instead of "nowhere to be found"
- Suggestion to reduce carnage wins waiting time to 16
hours or 12.
- Aethers for Push in carnage games
- Kruna item to increase the boost of Totem time
- Poet +AC spell for lower levels (lesser form of Scourge)
- Make max. people in groups larger up to 20 (Can't be
done at this time)
- If a Rogue leaves an area (or dc) the traps are removed
with him (Not possible now/hard to happen)

Dreams that won't come true:
- Sa san Poets get high aethered room scourge
- Poet backflow for inspire and restore
- Balance the spawns and drops from the other rooms of the
cave compared to last room
- Reduce Invoke aethers by 3 seconds
- A room in Mythic Tiger that doesn't have falls
and becomes the bottom of the cave
- Get experience from crafting
- Sa san Warrior's vita attack be fixed (Nothing wrong
with it)
- Ability to choose wake up tiles in Clan halls similar
to subpath circles choice (Can't be done)
- Move masks to Face slot instead of head slot (Can't
be done)
- block sage and mentor spell usage in non-saging areas
instead of casting Aethers (Won't be changed. Was written
to be like that)
- Give the dead an option to accept or refuse being
ressurected by another player (Can't happen due to
programming issues)
- Remove the "New accounts must wait 3 months to use the
gift option" (not possible due to all the chargebacks got
from people)
- More serious penalty to repeated offenders of "Serious
other crimes" (Can't have something specific for each jail
crime)

"I shall have another list like this soon with some of the most recent Dreams, so if your idea was posted recently and wasn't answered in this list, please wait for a next list." (Quote of Aeons)

-Musoyen

-------------------------------------------------------------------------------------------------------

I highlighted the interesting ones. For the Auction house by "time and work" does that mean we wont see this for a year?


--------------------
Did you ever notice how in the Bible, when ever God needed to punish someone, or make an example, or whenever God needed a killing, he sent an angel? Did you ever wonder what a creature like that must be like? A whole existence spent praising your God, but always with one wing dipped in blood. Would you ever really want to see an angel?
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theSavior
post Feb 24 2010, 10:44 AM
Post #2


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Just in general I think the idea of this list was really awesome. I was surprised to see it, and it definitely laid out a long of things pretty clearly for the community. I'm impressed with it, and I think it's a huge step forward.

~tS X-N'O


--------------------
How is it that the less someone plays Nexus... the more compelled they are to post their thoughts on the Forums? :3
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Sigma
post Feb 24 2010, 10:56 AM
Post #3


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QUOTE (WereWulf @ Feb 24 2010, 05:26 AM) *
Dreams that have been done recently:
- Changes to Tangun restrictions to players over level 50
- More wigs to purchase from Item shop

Dreams that will be done soon:

- Bunny dress to match with Bunny toy (There's no bunny
dress, but a new one coming in easter)
- New metal and more incentive to high levels smelters
(Coming soon)

- Sa san Rogue's vita attack be fixed (Working on it)
- Upgrade Item Shop layout to show same items with different
colors in same slot (It's in the plans)
- Put every Kruna shop items available together or at least
double/triple the options available (when item shop
page is updated)
- increase the exp of Woodland caves to make the difficulty
worth a decent reward (Will happen at some point)



I think the "recently done and soon to be done" are the most interesting. Why? Because of all the post on the dream board that could help make this game better. 3 out of the 7 dreams are item shop dreams. Dreams that will just make KRU money, not help make this game better.

I do like the idea that Aeons has taken the time to look at the dreams. Ask who ever if dreams could happen and if so how and when they could be implemented. I never really post on the dream board cause I thought they always fell on deaf ears. But now I do have a dream that I have always wanted and I will post cause maybe one day it will come true.



--------------------
"LIFE IS HARD, IT IS EVEN HARDER WHEN YOUR STUPID"


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Skum
post Feb 24 2010, 11:44 AM
Post #4


Il san
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Characters: Skum



I wonder if the changes to smithing will come with the new area.

What I don't get is why smithing, which actually has a useful product or two, would get a makeover before chefing which doesnt....


QUOTE
Dreams that have been done recently:
- Changes to Tangun restrictions to players over level 50
- More wigs to purchase from Item shop


More wigs was one of my dreams, so that's something I guess...

I think it sucks that they appear to have summarily dismissed the idea of giving poets a +AC spell before level 70....


--------------------



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Toshimaru
post Feb 24 2010, 03:07 PM
Post #5


Ee san
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Member No.: 207



Aeons should be glad I'm not in the game. For a few months I posted my Kwi-Sin Whirlwind dream every day. -Humph-


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I don't care about your forum but I'm lurking anyway.
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IamAmage
post Feb 24 2010, 03:46 PM
Post #6


Il san
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Posts: 180
Joined: 21-June 07
From: Washington, DC
Member No.: 2,634
Characters: IamAmage, IamApoet, Wreckonize, Homunculus



QUOTE (WereWulf @ Feb 24 2010, 08:26 AM) *
"This is a list of feasible ideas I collected in the past month and checked if they would be able to come true or not. I would like to thank everyone who posted their suggestions for nexus improvement in this board and would like to encourage others to do so. Please understand that due to the many posts that are done and the extended length of some of them, I'm not able to reply to each one of them individually, but I do read them all and take everything in consideration when forwarding to approval."

Dreams that have been done recently:
- Changes to Tangun restrictions to players over level 50
- More wigs to purchase from Item shop

Dreams that will be done soon:

- Bunny dress to match with Bunny toy (There's no bunny
dress, but a new one coming in easter)
- New metal and more incentive to high levels smelters
(Coming soon)

- Sa san Rogue's vita attack be fixed (Working on it)
- Upgrade Item Shop layout to show same items with different
colors in same slot (It's in the plans)
- Put every Kruna shop items available together or at least
double/triple the options available (when item shop
page is updated)
- increase the exp of Woodland caves to make the difficulty
worth a decent reward (Will happen at some point)


Dreams that will be done but require much time and work:
- Vita and Mana bars for group members.
- Auction House option to be sold when player isn't online
or active

- Option to stretch the Group tab as it's possible to do
with Items tab and Spells tab
- Fix the Friends list option to show when friends log on.

Dreams that will be looked into:

- Speed up the pets to keep up with the owner in a run.
- Option to cancel Sam san repair to avoid aethers when
someone disconnects
- Restore the Might requirement to items/weapons stats
- Ring to Ancient Training Grounds
- Ring to Woodlands caves
- Sa san Mage paralyze reduce mana cost a bit
- Coronal Helmets stop showing real hair beneath the brown
one (Will be looked into, would require a patch)
- Item shop bag for food preparing and chef (Will be looked
into along with other changes for these skills)

Dreams that are not going to happen at this time:

- Add "Invalid name" when whispering names that don't
exist, instead of "nowhere to be found"
- Suggestion to reduce carnage wins waiting time to 16
hours or 12.
- Aethers for Push in carnage games
- Kruna item to increase the boost of Totem time
- Poet +AC spell for lower levels (lesser form of Scourge)
- Make max. people in groups larger up to 20 (Can't be
done at this time)
- If a Rogue leaves an area (or dc) the traps are removed
with him (Not possible now/hard to happen)

Dreams that won't come true:
- Sa san Poets get high aethered room scourge
- Poet backflow for inspire and restore
- Balance the spawns and drops from the other rooms of the
cave compared to last room
- Reduce Invoke aethers by 3 seconds
- A room in Mythic Tiger that doesn't have falls
and becomes the bottom of the cave
- Get experience from crafting
- Sa san Warrior's vita attack be fixed (Nothing wrong
with it)
- Ability to choose wake up tiles in Clan halls similar
to subpath circles choice (Can't be done)
- Move masks to Face slot instead of head slot (Can't
be done)
- block sage and mentor spell usage in non-saging areas
instead of casting Aethers (Won't be changed. Was written
to be like that)
- Give the dead an option to accept or refuse being
ressurected by another player (Can't happen due to
programming issues)
- Remove the "New accounts must wait 3 months to use the
gift option" (not possible due to all the chargebacks got
from people)
- More serious penalty to repeated offenders of "Serious
other crimes" (Can't have something specific for each jail
crime)

"I shall have another list like this soon with some of the most recent Dreams, so if your idea was posted recently and wasn't answered in this list, please wait for a next list." (Quote of Aeons)

-Musoyen

-------------------------------------------------------------------------------------------------------

I highlighted the interesting ones. For the Auction house by "time and work" does that mean we wont see this for a year?


I'm happy to see a few things here. First that Smithing is going to be improved, Nexus needs more LEGIT ways to achieve wealth rather than simply punishing abusers. Positive reinforcement always works over negative. Happy to see that the Rogue attack is going to be fixed, finally! The auction house is a cool idea, especially for someone who's always trying to be selling and buying things. The Mana bars and the strettched group tabs is a GREAT addition to make poet's lives a lot easier. Also nice to actually give a purpose for the friends list.. I've always used it to keep track of the mother [Content removed]ers I need to kill in sire =P

Good move on not adding a <70 poet sc... who really hunts on low characters anymore. I mean as sad as it may be to whoever, it's a fact and there's no going back now. Nobody wants to hunt sub 99. Why would you want to balance the spawn of other rooms in a cave to the last room? The point of a "last room" is that it's the upper echelon of the cave.. usually, right?

I'm REALLY happy to see this and, like theSavior said, very surprised. I think if Kru was more transparent in what they ARE doing and what they are NOT going to be doing more often less people would [Content removed].

Oh wait, maybe I was wrong...

QUOTE
I think the "recently done and soon to be done" are the most interesting. Why? Because of all the post on the dream board that could help make this game better. 3 out of the 7 dreams are item shop dreams. Dreams that will just make KRU money, not help make this game better.


Seriously people, quit raggin on Kru for tryin to make some money.. that's the ultimate goal of any company! Doesn't matter if you like it or not, the Item Shop keeps this game going. If you want to have a game by the name of Nexus to play, or to speak about on these forums.. they're going to need to make some money at some point along the line. So yeah, keep em comin Kru... I won't be buying any of them, but looks like plenty of other people will!


--------------------
Funny thing about humility... Just when you think you've got it you've lost it.







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Mazel
post Feb 24 2010, 04:16 PM
Post #7


Ee san
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The dream I really want to come true is for warriors to be able to zerk and ww players again.


--------------------
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Yeas
post Feb 24 2010, 05:48 PM
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Sam san
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Back a few years ago, there was an Archon who did this on a weekly basis.

Was amazing to get special replies to certain dreams, however I can see why it stopped. Once people realized there were replies, more idiotic dreams showed up and the guy was probably swamped with crap replies.

If they focus on popular issues alone, I think its a nice way to show things are being done.


--------------------
"With great power, comes great blame" - The Order of the Stick
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Kensi
post Feb 24 2010, 05:53 PM
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I'm very glad to see they're doing this, and I'm looking forward to seeing the additions!

Some of those are some really keen ideas. wink.gif


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Euphoria
post Feb 24 2010, 06:07 PM
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Sam san
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I hope the smithing update makes ore more expensive, ive got a ton!


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Brant
post Feb 24 2010, 06:10 PM
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Sa san
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Member No.: 921



I still think it should be the GM doing this. Remember that Archons are players and this means that this sort of thing in particular is creating a relationship between the GM and a player that may or may not give certain players an advantage. This also applies with those people that are testing the new area, for example.

Obviously naming names would be stupid, but hopefully mug is watching the accounts and logs of everyone that knows anything about this material and hopefully is making sure that these players don't take advantage of the things they know.

But hey, this is Nexus, so you can never be sure. I mean seriously, look at chinchin and tigertiger. They got Legendary in jeweling long before botting and camping ambers was popular. Overlooking the fact that even if they did have enough money to buy and or collect the ambers themselves. To craft them them all for use would add so much time to this. Even with buying them from other players, I find it hard to believe that there was enough amber being gathered to enable someone to be a legendary jeweler. They are still the only legendary jeweler(s) and nobody else is even close. I'm not accusing them or anyone else of foul play, but this kind of thing totally raises a red flag for me.

Now, with new crafting abilities and such being brought in to the game, and chinchin and tigertiger literally having an infinite amount of money, they will still probably be the first to achieve the highest rank in any new skill or craft, further increasing their monopoly on any craftables that the community deems significant.

-Brant
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herger
post Feb 24 2010, 11:44 PM
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QUOTE (Brant @ Feb 24 2010, 06:10 PM) *
I still think it should be the GM doing this. Remember that Archons are players and this means that this sort of thing in particular is creating a relationship between the GM and a player that may or may not give certain players an advantage. This also applies with those people that are testing the new area, for example.

Obviously naming names would be stupid, but hopefully mug is watching the accounts and logs of everyone that knows anything about this material and hopefully is making sure that these players don't take advantage of the things they know.

But hey, this is Nexus, so you can never be sure.


Exactly - I doubt any measures like the ones you suggested will take place. Fact is, Nexus can be rather leaky with this kind of stuff. About a month or two before Sam san was released I remember watching this guy suddenly start going to fox hunts like mad. This was back when NO one went to fox hunts except like a handful of people who found it fun.

Then when sam san was released, everyone complained about the 15 fox hunt wins, and how it was going to be impossible especially with new massive competition. Meanwhile that guy had his wins, or almost had them - can't remember for sure, and got sam san with zero fuss.

There's probably an explanation for that story that I'm not aware of, but meh, looked damn suspicious to me.
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Brant
post Feb 25 2010, 01:07 AM
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Sa san
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QUOTE (herger @ Feb 24 2010, 10:44 PM) *
Exactly - I doubt any measures like the ones you suggested will take place. Fact is, Nexus can be rather leaky with this kind of stuff. About a month or two before Sam san was released I remember watching this guy suddenly start going to fox hunts like mad. This was back when NO one went to fox hunts except like a handful of people who found it fun.

Then when sam san was released, everyone complained about the 15 fox hunt wins, and how it was going to be impossible especially with new massive competition. Meanwhile that guy had his wins, or almost had them - can't remember for sure, and got sam san with zero fuss.

There's probably an explanation for that story that I'm not aware of, but meh, looked damn suspicious to me.


Well that was before mug's time, so you can't really put the blame on him for that. I'm just hoping that measures are taken so that nobody else has an advantage over me or anyone else that didn't have access or information about the area before its release.

I guess it's just another example of how bad of an idea Archons are, especially the way they are now. Archons need to just be involved with the aspects they've been assigned to, and that's it. If that means we have 1 bug testing Archon, so be it. But that's a hell of a lot better than 15 or how ever many we have now.

If we had more GMs or people we knew were KRU employees, we could have less people in Archon type positions; that means less players that could take advantage of things as well.

Same goes for judges. I think Judges should be removed and cases that deal with breaking the laws should be sent to the ticket support system.

I like that Nexus has so much player involvement, but it seems like that idea's been taken too far and we have players doing work that the company should be accountable for. From there, we could go in to a whole topic on how the idea of Archons, as they are right now, are an example of KRU being unethical.

-Brant
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darkmaverick
post Mar 3 2010, 01:33 PM
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Oh san
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QUOTE (herger @ Feb 25 2010, 12:44 AM) *
Exactly - I doubt any measures like the ones you suggested will take place. Fact is, Nexus can be rather leaky with this kind of stuff. About a month or two before Sam san was released I remember watching this guy suddenly start going to fox hunts like mad. This was back when NO one went to fox hunts except like a handful of people who found it fun.


It wasn't so much that people rarely attended fox hunts but that fox hunts were rarely held. If there were leaks, I dunno how anyone could have attended more fox hunts to have an advantage because they simply were not being ran on any kind of schedule.

I don't think anyone had 15 wins when Sam san was released. I can't recall who it was but the person with the most wins had like 6, I think.

As for the Dream board, it's impractical for mug to read every single one of those posts himself while trying to do all his other daily tasks as the only GM working on this game. Yes, KRU should hire more GMs so a more professional job can be done. But it'll likely never happen.


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I host The RPG Fanatic Youtube Show. Home of fanatical reviews and commentary about RPGs.
And my top picks for Sa san warrior shield were......

...I totally want that sword too.
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IamAmage
post Mar 3 2010, 03:13 PM
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Il san
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QUOTE (darkmaverick @ Mar 3 2010, 01:33 PM) *
It wasn't so much that people rarely attended fox hunts but that fox hunts were rarely held. If there were leaks, I dunno how anyone could have attended more fox hunts to have an advantage because they simply were not being ran on any kind of schedule.

I don't think anyone had 15 wins when Sam san was released. I can't recall who it was but the person with the most wins had like 6, I think.
...


Not to mention Fox Hunts were twice as hard to win,, because you had to get through two teams! >.<


--------------------
Funny thing about humility... Just when you think you've got it you've lost it.







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SilentS
post Mar 3 2010, 05:21 PM
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Sa san
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QUOTE (IamAmage @ Mar 3 2010, 01:13 PM) *
Not to mention Fox Hunts were twice as hard to win,, because you had to get through two teams! >.<

Yeah, twice as hard as they are now, and only hosted once a week, providing the hosts showed up.


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Adam
post Mar 3 2010, 10:31 PM
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Sa san
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QUOTE (darkmaverick @ Mar 3 2010, 12:33 PM) *
It wasn't so much that people rarely attended fox hunts but that fox hunts were rarely held. If there were leaks, I dunno how anyone could have attended more fox hunts to have an advantage because they simply were not being ran on any kind of schedule.

There was an actual schedule, but you're right -- Fox hunts were few and far between. The most crucial thing to note regarding the reason many players didn't have many Fox hunt wins is as like IamAmage mentioned, every team had to play and beat one team 2/3 and then the winners played each-other 2/3.

QUOTE (darkmaverick @ Mar 3 2010, 12:33 PM) *
I don't think anyone had 15 wins when Sam san was released. I can't recall who it was but the person with the most wins had like 6, I think.

No, that's not true. I can only speak for myself in this instance, though I imagine many more had the required wins. I'd say I had around forty at the time? Obviously, I'm not entirely sure, but I do remember I was well over the requirement.


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herger
post Mar 3 2010, 11:59 PM
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QUOTE (darkmaverick @ Mar 3 2010, 01:33 PM) *
It wasn't so much that people rarely attended fox hunts but that fox hunts were rarely held. If there were leaks, I dunno how anyone could have attended more fox hunts to have an advantage because they simply were not being ran on any kind of schedule.

I don't think anyone had 15 wins when Sam san was released. I can't recall who it was but the person with the most wins had like 6, I think.

As for the Dream board, it's impractical for mug to read every single one of those posts himself while trying to do all his other daily tasks as the only GM working on this game. Yes, KRU should hire more GMs so a more professional job can be done. But it'll likely never happen.


Yes, fox hunts were rarely scheduled back then, but even then there weren't definitely weren't as many participants as there were in periods subsequent to sam san's release.

And, well, it wasn't so much as attending more fox hunts than was scheduled. It was more like this guy suddenly started going to fox hunts shortly before sam san was released. I can't recall for certain but I seem to remember him having zero or close to zero wins and participations, then all of a sudden within the next few months, many participations and wins, then Sam san was released. Clearly, it appeared like this old guy who's been around on nexus for years, caught on to the idea that it would be very wise to start going to fox hunts - some months before this fact became apparent to all.
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Charcole
post Mar 4 2010, 02:45 PM
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RE: all you people about archon leaks. It happens its obvious. Theres no doubt in your mind even after a judge got sam san first? Also the leaks ive heard from an archon are that those colored stardrops you have all been saving will soon have a use. The examples he/she told me were weapons so maybe this is one smith addition. You can use certain amounts of those stardrops to create certain colors(I think with creation system, not implemented in game yet so I suppose this will come after a patch) and then that item can be used to change the color of your weapon, maybe with the use of a smith. Again this was all told to me by an archon and I know his/her alt saves these stardrops like crazy so there must be some validity to it. (I know its sad its a law to not attempt to reveal an archons alt, but what can you do when an archon reveals themself! Am I accountable?). Also this archon revealed the identity of another archon to me, why I don't know since im of no importance to the game but I find it funny ;P
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WestSideR
post Mar 7 2010, 12:42 AM
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Sam san
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Pics of new area / crafts / quest rewards / new items
plz


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