QUOTE(Grand Cross @ Mar 5 2007, 08:46 PM) [snapback]28173[/snapback]
I was wondering if someone could tell me more about the XmY damage numbers and how they are entered into damage formulas.
Also, what enemies are small and what enemies are large?
What I'm looking for at the moment is a damage comparison between the 99 Pirate warrior weapon and the Plasmic Substratum.
The 99 Pirate warrior weapon stats is here:
http://i138.photobucket.com/albums/q279/gc-dqn/99warwep.gifPlasmic substratum:
http://www.nexusatlas.com/photo/newspics/p...tratumstats.gifThanks in advance.
Check out one of the other threads in this forum for more explanation of the damage formula. The "Rage/Cunning (download)" is a good one, and may even still have downloadable worksheets out there.
I never found a Large enemy, and believe me, I looked. I tried enemies that looked Large (Ogres, Mantises, Mythic bosses), and all of them used the "S" range damages.
Strike strength comparisons, even of the "Is weapon A better than weapon B?" variety that you are requesting can vary between Warrior subpaths due to Ingress differences. CR's, for example, get more mileage out of DAM than do Chonguns. I have performed the following calculations assuming the level 70 Warrior Ingress is used. I have also assumed front shots and a Rage1 (8x) fury. Base Might and Dam are 150 and 15 prior to weapon modifications. The values are the Mid-Point damages from a uniform damage distribution.
1923 Spike
1886 Event weapon
2089 Plasmic substratum
2181 Titanium blade
2481 Polearm
The event weapon was clearly balanced versus the Spike and not the other stronger hitting weapon choices available to a 99 Warrior. (Of course, an Enchanted spike will do much better, hitting for 2223.)