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> Maximizing Da+da+ls Cycle?
RpgWizard
post Aug 16 2006, 12:29 AM
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I was just throwing around some ideas with a friend of mine who still plays and started doing some math for this. I have no idea if this is correct or not.

CV = Current Vita
CM = Current Mana

DA: CV + CM
LS: .5CV +2.5CM

cycle: 2DA + LS

Damage = 2CV+2CM+.5CV+2.5CM
Damage = 2.5CV + 4.5CM

partial derivative of dmg with respect to vita = 2.5; //this is obvious
partial derivative of dmg with respect to mana = 4.5; //this is obvious

This means the rate of change of damage with vita has a slope of 2.5
and a slope of 4.5 with mana.
Since the damage scales linearly, you will never find a vita or mana value that is the max damage, but with the constant derivative values, you can find a ratio of vita/mana that is maximized.

Your dmg will scale much better with mana than vita, but this changes once the cost of mana is
4.5/2.5 or 1.8 more expensive than vita. But since mana is already 2x more expensive than vita, you will have more vita than mana. This means that you should spend 36mil(this is used to calculate your ratio each time for mana for each 20mil for vita, or 100 vita/90 mana.

That is initially of course, you will have to find a new ratio for your stats each time a stat increases in cost. Each time mana increases in cost, you will spend less on mana and more on vita. Each time vita increases in cost, you will spend less on vita and more on mana. I'll eventually do the math for that when I have more time.

Sorry if this was done before
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solman
post Aug 16 2006, 12:50 AM
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In theory your correct 100%. However you haven't thrown into the equasion that a rogue is never at 100% mana for every DA. They only have 100% (in best case scenario) during an LS. So at this rate that theory is thrown out.

Try to do an equasion to get a true estimation on an LS at max then a DA at partial max then a DA with little mana. This will give you the best theorized amount of maximum damage.


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Michike
post Aug 16 2006, 09:26 AM
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Solman is right, unless you have 2 poets to spire you a logical cycle would be :

LS : .5CV + 2.5CM
DA : 1CV + 1CM (- 1kM (cost of LS) - will be disregarded in the formula, because in all technicalities you could pipe it up or regenerate at that moment)
DA : 1CV + 0 CM (regenerated mana (+/- .02) or piped mana, will also be disregarded in the formula, it'ld make mana less cost effective to pipe to full because then you're making cash a factor)

therefor 2.5/3.5

making vita more costeffective at a ratio of 1.4 to begin with (100 vita for 70 mana).

You don't have to worry before you're at 71.4k/50k (disregarding the 2-3k vita/1-2k mana you have when hitting 99)

Afterwards your formula would be
100vita for 2.5*CVPrice/3.5*CMPrice*100 Mana

or from point of worry until 86.8/60
100vita for 65mana


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RpgWizard
post Aug 16 2006, 10:25 PM
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QUOTE(Michike @ Aug 16 2006, 09:26 AM) [snapback]8012[/snapback]

Solman is right, unless you have 2 poets to spire you a logical cycle would be :

LS : .5CV + 2.5CM
DA : 1CV + 1CM (- 1kM (cost of LS) - will be disregarded in the formula, because in all technicalities you could pipe it up or regenerate at that moment)
DA : 1CV + 0 CM (regenerated mana (+/- .02) or piped mana, will also be disregarded in the formula, it'ld make mana less cost effective to pipe to full because then you're making cash a factor)

therefor 2.5/3.5

making vita more costeffective at a ratio of 1.4 to begin with (100 vita for 70 mana).

You don't have to worry before you're at 71.4k/50k (disregarding the 2-3k vita/1-2k mana you have when hitting 99)

Afterwards your formula would be
100vita for 2.5*CVPrice/3.5*CMPrice*100 Mana

or from point of worry until 86.8/60
100vita for 65mana


Ahhh thanks for that you guys, totally spaced out on that until late last night and didn't have access to a computer.
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solman
post Aug 16 2006, 11:33 PM
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Oh san
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Eh I maybe annoying or a blowhard.. But I do know what im talking about half the time smile.gif


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