QUOTE (SilentS @ Dec 15 2010, 12:23 AM)
Actually it would have been near impossible for many to complete if it was a monster index. A large bulk of the community is in all 3 caves now. So any monster from the 1 and 2 caves, the data could not be obtained. While it would be a neat feature, it would have been needed to be in place from the beginning..... Unless it would have been possible to be filled from any character played on your computer. IE: The file saved in the main nexus folder and not in the character data folders. *shrugs* Nevermind the fact that we have hundreds (no idea exact amount, too lazy to look up as well) of monsters in the game. That is if it isnt ment for openly public monsters outside of the caves.
Sarphendon, this was not Kru's idea, nor did they add it. This was apart of the Baram client when it was purchased.
They could have done it even with the multiple cave levels.
You see, each enemy in a mythic cave corresponds to another enemy in a different level of the cave. Almost all of them are nothing more than a palette swap.
With a little bit of scripting they could assign each enemy a second ID just for this quest. By doing so they could have made it so if you kill a Dog 3 Spotted Mutt, you also get credit for killing a Dog 2 Dog Trooper and Dog 1 Fierce dog.
It could be done. They just didn't want to. Which is sad because we're talking about something that would take about one work day to implement.