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Bugs And Suggestions, Help us, help you. |
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Sep 27 2008, 11:31 PM
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Oh san
Group: Retired Staff
Posts: 3,120
Joined: 3-July 06
Member No.: 2
Characters: AceoStar
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Post any General Bugs and Suggestions you may have. You can still post stuff in the threads that pertain to the topic, but having the general ones in here will make it easier for me to keep track of.
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AceoStar, Imperial Guard of Buya. Put www.StatAddict.com in your profile to track your stats today! Learn to keep upErrr, NF is filtered at work these days, I'll be checking the forums a lot less often.
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Sep 28 2008, 04:29 PM
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Oh san
Group: Retired Staff
Posts: 3,120
Joined: 3-July 06
Member No.: 2
Characters: AceoStar
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^Caves and Crafting are top on my to do list after tracking is finished I already have the cave data, just gotta spit it out
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AceoStar, Imperial Guard of Buya. Put www.StatAddict.com in your profile to track your stats today! Learn to keep upErrr, NF is filtered at work these days, I'll be checking the forums a lot less often.
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Sep 28 2008, 07:25 PM
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Oh san
Group: Retired Staff
Posts: 3,120
Joined: 3-July 06
Member No.: 2
Characters: AceoStar
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Caves are now at the bottom of userpages, I'll make them pretty and bring back the cave view soon.
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AceoStar, Imperial Guard of Buya. Put www.StatAddict.com in your profile to track your stats today! Learn to keep upErrr, NF is filtered at work these days, I'll be checking the forums a lot less often.
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Sep 29 2008, 07:26 PM
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Oh san
Group: Retired Staff
Posts: 3,120
Joined: 3-July 06
Member No.: 2
Characters: AceoStar
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bleh, userpages lost the A directory for images. I didn't catch it until a little too late, so the following users (INCLUDING ME =0 ) won't have a user image until KRU fixes the pages :/
Aalenia Aava Abercrombie Abidah Abigail ableh Abomination AbsoluteZero Acacia Acelynn AceoStar Achelis Achillees Acoustic Across Acrylic Acura Adamantai Adella Adena Aderes Adhaya adhira adolon
Think the userpages stopped updating too :/ That really puts a damper on my tracking dev
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AceoStar, Imperial Guard of Buya. Put www.StatAddict.com in your profile to track your stats today! Learn to keep upErrr, NF is filtered at work these days, I'll be checking the forums a lot less often.
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Sep 30 2008, 08:52 AM
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Oh san
Group: Retired Staff
Posts: 3,120
Joined: 3-July 06
Member No.: 2
Characters: AceoStar
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You think KRU would ban my server's IP if I sent them a email everytime I tried to update but the userpages havent updated?
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AceoStar, Imperial Guard of Buya. Put www.StatAddict.com in your profile to track your stats today! Learn to keep upErrr, NF is filtered at work these days, I'll be checking the forums a lot less often.
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Sep 30 2008, 09:28 AM
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Oh san
Group: Retired Staff
Posts: 3,120
Joined: 3-July 06
Member No.: 2
Characters: AceoStar
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Well it would be an automated email every 3 hours but yeah, you're probably right hehe
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AceoStar, Imperial Guard of Buya. Put www.StatAddict.com in your profile to track your stats today! Learn to keep upErrr, NF is filtered at work these days, I'll be checking the forums a lot less often.
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Sep 30 2008, 11:52 AM
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Ee san
Group: Nobles
Posts: 401
Joined: 11-July 06
Member No.: 327
Characters: Rokugo, Pythagoreus, PaulWight, ????
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Given the popularity of SA in its prime and the increasing popularity of the new SA, I would highly recommend KRU to fix the userpages to update regularly, because this is something lots of people enjoy. However, I've gotten the impression from mug in the past though that he doesn't see the userpages as a particularly necessary game feature, sadly.
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Hi, I'm Rokugo. You probably don't know me. There is a 95% chance the above post is sarcasm and is not to be taken seriously. I play Real Life to help escape NexusTK. "Baby, for you I'd divide by zero" <--- My # 1 pickup line
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Sep 30 2008, 12:19 PM
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Sam san
Group: Nobles
Posts: 808
Joined: 6-February 07
From: Cape Canaveral, Fl
Member No.: 1,757
Characters: Frog
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QUOTE(Rokugo @ Sep 30 2008, 12:52 PM) [snapback]63269[/snapback] However, I've gotten the impression from mug in the past though that he doesn't see the userpages as a particularly necessary game feature, sadly.
Along with game balance, ingame(not itemshop) new features, events, updates, graphics....
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Sep 30 2008, 08:06 PM
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Oh san
Group: Retired Staff
Posts: 3,120
Joined: 3-July 06
Member No.: 2
Characters: AceoStar
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hehe, but then my sig looks like crap
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AceoStar, Imperial Guard of Buya. Put www.StatAddict.com in your profile to track your stats today! Learn to keep upErrr, NF is filtered at work these days, I'll be checking the forums a lot less often.
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Sep 30 2008, 10:13 PM
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Oh san
Group: Retired Staff
Posts: 3,120
Joined: 3-July 06
Member No.: 2
Characters: AceoStar
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haha, good point, but I can't ditch my fellow chonnies. Also, I'd be required initialize the player class each time I show an image which creates additional overhead instead of just pointing to a single image. To reduce the load, I could just check the stats for that player but thats one more query than needed. Fun fact for those web devs out there, this code actually works for showing alternate images when the first doesn't exist. Sadly, I had been missing out on this for a while :-( CODE onerror="this.src='/images/noshow.png'">
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AceoStar, Imperial Guard of Buya. Put www.StatAddict.com in your profile to track your stats today! Learn to keep upErrr, NF is filtered at work these days, I'll be checking the forums a lot less often.
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Oct 1 2008, 08:58 AM
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Ee san
Group: Nobles
Posts: 524
Joined: 30-June 08
Member No.: 7,927
Characters: HaKSaW
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QUOTE(AceoStar @ Sep 30 2008, 10:13 PM) [snapback]63373[/snapback] haha, good point, but I can't ditch my fellow chonnies. Also, I'd be required initialize the player class each time I show an image which creates additional overhead instead of just pointing to a single image. To reduce the load, I could just check the stats for that player but thats one more query than needed. Or you could cache it and grab the images from a local cache directory. That way, when the server is fetching data it sets a flag as to whether to show the character image or not. As for the chonny thing, they've always been afraid to show/tell stats, there's no solid RP that I've ever had explained to me as to why game mechanic statistics are not allowed to be revealed. Also, you could also just simply say something like... if (subpath=Chongun) { display userpage image } yada yada. QUOTE(AceoStar @ Sep 30 2008, 10:13 PM) [snapback]63373[/snapback] Fun fact for those web devs out there, this code actually works for showing alternate images when the first doesn't exist. Sadly, I had been missing out on this for a while :-( CODE onerror="this.src='/images/noshow.png'"> Very nice to know... this will come in handy...
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Oct 1 2008, 09:20 AM
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Oh san
Group: Retired Staff
Posts: 3,120
Joined: 3-July 06
Member No.: 2
Characters: AceoStar
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QUOTE
Or you could cache it and grab the images from a local cache directory. That way, when the server is fetching data it sets a flag as to whether to show the character image or not.
That's actually what I'm doing now, but the check to see if the image exists or not wasn't working quite right, and thus I killed off those A userimages What I would need to do to accomplish what you said is just store separate images here based on the already known $player->vita, since the player data has already been stored as an object at this point. CODE if ($player->vita == 0 && $player->subpath != 'Chongun'){ save('skeerd.gif') }else{ save('$player->name'); }
QUOTE Also, you could also just simply say something like... if (subpath=Chongun) { display userpage image } yada yada.
YEah, I could easily do that on the userpages since I'm already loading the player class anyway. Or when actually saving the images like mentioned above, But on the front pages I just pull the names and then link to em. If I did what I mentioned above that'd work fine tho. Either way, I wanna keep as many true images as I can to improve the feel of it QUOTE Very nice to know... this will come in handy...
Yeah man, Berig showed me this the other day and I love it. No more file checks for trying to show alternates
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AceoStar, Imperial Guard of Buya. Put www.StatAddict.com in your profile to track your stats today! Learn to keep upErrr, NF is filtered at work these days, I'll be checking the forums a lot less often.
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Oct 1 2008, 11:14 AM
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Sam san
Group: Nobles
Posts: 750
Joined: 3-July 06
Member No.: 37
Characters: PyroAce
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QUOTE(AceoStar @ Sep 30 2008, 09:13 PM) [snapback]63373[/snapback] Fun fact for those web devs out there, this code actually works for showing alternate images when the first doesn't exist. Sadly, I had been missing out on this for a while :-( CODE onerror="this.src='/images/noshow.png'">
Yah that's helpful.. I normally check the headers to see if the image is an image, but this should be a little less intensive.
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There I was
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Oct 2 2008, 11:51 AM
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Ee san
Group: Nobles
Posts: 401
Joined: 11-July 06
Member No.: 327
Characters: Rokugo, Pythagoreus, PaulWight, ????
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Suggestions: An "Everyone" list. If this is too intensive, then maybe a Top 200 or 250 list would be nice. Right now the closest thing to is the Sam san list, but it would be nice to include those high stat Ees and Ils. Also, a StatAddicts power list. I think both of these were on the old SA, and maybe they are on the new and I just missed it On the player pages in the calculator section, perhaps an additional field that would give you an estimated new ranking after achieving the desired stats typed in. It takes the new powerrank level and compares it to the current list and see what rank you would be overall.
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Hi, I'm Rokugo. You probably don't know me. There is a 95% chance the above post is sarcasm and is not to be taken seriously. I play Real Life to help escape NexusTK. "Baby, for you I'd divide by zero" <--- My # 1 pickup line
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