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> New Buya clan?
solman
post Sep 23 2019, 03:28 PM
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Oh san
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So just to stir up some conversation here. I see on the nexus atlas home page that Queen Lashan is wanting a brand new clan to be formed for Buya. http://boards.nexustk.com/Chronicles/Lasahn%2005011312.html for reference.

Question i have is, why? Is Tk growing again? Last i knew clans had trouble maintaining their own numbers. The lack of updates for when clans do make requests. The years it takes to get anything actually done within any request for a clan even if its something simple as cosmetic. Is wony really wanting to delay more updates within the game to focus on creating a new clan for their maps and so forth? Not like Wony does jack anyways (Oh san anybody?).

This just seems like a stupid idea to me in every possible way. Though it would be nice to create your own clan, its been shot down almost every single time for years despite anybody making any attempts in creating one. Even if they met all the requirements. So what makes now a time they want to introduce something like a new clan? Thoughts?


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darkmaverick
post Oct 7 2019, 10:32 PM
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The game population aen't growing. It's still around 200 active players.

My guess? The Archons have decided the way to get the community growing again is to encourage more clans, even though there isn't even enough players of the game to meet the current quota requirements and people are using alts to meet the quotas. And the reality is, 200 active paying customers for a $9.99 a month game is nothing and I have strong doubts the cash shop is making tens of thousands a month.

I'm sure some of them are reading this, because there is so very little going on with this game. This is my message to you guys.

If you want the game to grow, tell Wony to sell NexusTK to another studio that can properly run it. Or at least someone that has the passion to run it.

I don't run a games studio right now, but I do develop online software. I have the knowledge and resources to scale NTK. At the right price I might be willing to acquire it. But my interest is waning. The truth is the game engine is old and severely outdated, he has a complex licensing relationship with NEXON and he's chased away 99% of everyone who was passionate about the game with the way he's handled it. If it were not for me knowing precisely what needs to be done to address the gameplay issues and having a firm understanding of how to market games from my experience running a gaming YouTube MCN, I wouldn't even consider it at all.

The reality is, KRU needs to put up an 'under new management' sign if it wants to get its lost customers back. Nostalgia isn't good enough, because all the stuff people were nostalgic for is basically gone and replaced by inferior experience. Wony doesn't even know what was good about the game. He never played his own game. He never liked his own game. That's why he doesn't know how to fix it.

I've largely accepted it isn't going to happen though. I'm breaking ground on a commercial RPG game written in Unity for multiple platforms and using a proper engineer and art team later this month to release on Steam & mobile, and just work my way up to building the reputation to launch an MMO of my own design in a few years.

NTK won't scale anymore until it's under new management who understand how to scale it. There's several players who have demonstrated they know how to make the game more fun and build cool features that are liked, and how to recover the nostalgia factor. But I don't think there are many other people with the interest in NTK who know how to make it fun and also know how to turn it into a scalable business.


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Mrdie
post Feb 18 2020, 06:17 AM
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If the game really is "around 200 active players," then I think nothing short of fundamental changes in gameplay (and regularly updating it afterward) can get it moving again.

Problem is, even though I think Nexus has a unique art style and atmosphere that could draw people interested in retro-looking games (but who clearly don't want dated gameplay), any new company that comes along would most likely screw things up by "modernizing" the graphics and commercializing it to hell without changing much of anything.
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