QUOTE (Styledatol @ Mar 19 2014, 05:32 PM)
And it's not like there's a path in the game with the spell to find out people's stats anyway...
There used to be. Chonguns had it for a short while.
QUOTE (Yeas @ Mar 19 2014, 06:29 PM)
It really is the only game I can think of where people guard their stats like they guard their income.
QUOTE (Brant @ Mar 19 2014, 07:48 PM)
Nexus is the only game I can think of where a lot of [Content removed] happens.
QUOTE (Hijack @ Mar 20 2014, 05:28 AM)
it's funny because if you look on wowprogress or diabloprogress (and things like that) people want you to know their stats
Sum all three of you guys up, its because of the power displacement in the game. Those who hold political power often have little stat power. Those who have stat power don't want to be treated differently in PvP. There is no end-game in nexus, so knowing it would take 15 years to reach someone's power level is discouraging to new gamers. At least other games have a cap, and some variety in character builds that are guarded secrets... which is a trade off for true variety in my opinion. I said it over a decade ago: not having a hard cap is going to discourage many from playing for a long-term period. Having more diversity would have been the better route, but subpaths have been neutered (and, despite this, subpaths are over-protected by their managers), and too many hoops are in place to truly succeed in the game.
QUOTE (Brant @ Mar 20 2014, 10:04 AM)
I wish players were forced to show all of that information.
Would make sites like stataddict viable for tracking hackers, dupers, etc.
It would also hold KRU accountable, so no surprise there.
There's easier ways to hold kru accountable, and the community has the capability to police itself fairly well. Not knocking stat-tracking, but if you have a legitimate edge in-game, would you want your rivals to know it?