QUOTE (Musoyan @ Jul 28 2010, 01:12 PM)
cat fight
meowwww
Haha for real. Adam, high school's over, leave the unnecessary attitude at the door. You say it's not rocket science, but it's obviously not brownie mix either since everyone seems to be disagreeing on how it would need to be done.
I voted "other," to mean I would come back and give it a try if there was a
revamp and not just a reset. From my response in the other topic: I think there would need to be a number of changes including: story, areas, and gameplay (stat cap, crafts, creation system, hunting, clans, subpaths, and maybe aethers).
Skum mentioned the length of time it took her to get 99, and while my 12 months' climb can't quite compare, I do remember the hardship to my first 99. What I would like to see though is a game in which players are not necessarily limited in their gameplay before they get 99. What if at level 10, your gameplay is more like what we've seen in the past at 50, and at 50 it would be a leap beyond that?
I think it's also important to remember that a reboot would not be exclusively for the debated "benefit" of the existing player-base, but a step in remodeling the game to market to a new generation of players.
Of course, there are probably less drastic means of fixing and rejuvenating the game (though maybe not as simple or clean as this), but that's a separate topic.