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Worth Returning?, Shout out to my KSG people... |
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May 3 2017, 02:00 PM
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Level 5
Group: Citizens
Posts: 15
Joined: 19-February 08
Member No.: 7,551
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'lo, bro. Good to hear from ya, I remember you, and am pumped you still have the Syndicate tattoo!! (Not a lot of people remember those days)
I was around up until like a month ago.
Wishing you the best of luck with whatever you choose to do.
Sincerely, Leto
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May 11 2017, 10:54 AM
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Sam san
Group: Nobles
Posts: 1,244
Joined: 8-July 09
Member No.: 13,043
Characters: Alston, Dukati... long since dead...
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QUOTE (SilentS @ May 7 2017, 07:47 AM) This kind of question is rather useless to ask, especially on these forums. Far too many bitter current and former players these days, the few active forum members left here would mostly fall into that category. Most will almost always answer no, with a few who would answer yes. Basically Nexus has not changed play wise, just the people who are playing it. If it is worth returning to or not is entirely up to you on how you respond to that. For the past 20 years I have always said "Nexus is what you make of it", meaning it all depends on how you play the game to know if it is worth your while or not.
So two options basically if you want to find out; -Make a newbie and run around for a bit to see who is still left and see if you get any urge to rereg or -spend the $10 for a month and decide from there. Out of curiosity, do you still play?
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- Alston Find me on any social media by searching for "FSBAlston" or "AlstonTheWolf."
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May 13 2017, 01:31 AM
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Oh san
Group: Nobles
Posts: 4,644
Joined: 4-July 06
Member No.: 90
Characters: DarkMaverick
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I host The RPG Fanatic Youtube Show. Home of fanatical reviews and commentary about RPGs. And my top picks for Sa san warrior shield were...... ...I totally want that sword too.
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May 19 2017, 01:27 AM
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Kruna Specialist
Group: Nexus Atlas Development
Posts: 2
Joined: 4-May 16
Member No.: 194,345
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It completely depends on what you're looking for from the game. Role-play wise, things are definitely moving, hunting wise... it's a work in progress. Pk-wise, still fun as ever.
My two cents worth as a never-quitting addict. *shrugs*
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May 20 2017, 04:19 AM
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Sa san
Group: Nobles
Posts: 1,995
Joined: 4-July 06
Member No.: 127
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QUOTE (IcePixy @ May 18 2017, 11:27 PM) Role-play wise, things are definitely moving, Nobody really RPs anymore. It's fairly dead. Sucks. QUOTE (IcePixy @ May 18 2017, 11:27 PM) hunting wise... it's a work in progress Hunting hasn't changed but the experience has gotten worse pretty much across the board. Unfortunately. QUOTE (IcePixy @ May 18 2017, 11:27 PM) Pk-wise, still fun as ever. Worst it's been in years.
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May 20 2017, 03:32 PM
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Oh san
Group: Nobles
Posts: 4,644
Joined: 4-July 06
Member No.: 90
Characters: DarkMaverick
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QUOTE (Genji Works @ May 19 2017, 08:19 PM) If the game owners are not going to money and effort to update the game client or produce events for their paying customers. Why keep on feeding them? This is the main reason to not play. The current GMs can clearly script new dungeons, spells, items, and fix broken features. Yet they waste their time on [Content removed] designed to be Kruna shop cash grabs or band-aid fixes to critically broken design flaws (ex. Ee san culture trial). I mean how many months have they wasted on this "experience adjustment" mechanic which just doesn't need to exist if they'd fix the actual game design problems that create the player shortages to begin with? Sure they made Tangun optional now but that doesn't change the fact levels 1-99 are some of the most boring [Content removed]ing gameplay in the history of MMORPGs, especially when this game has to compete with the likes of FF XIV and WoW? The most novel gameplay aspect NexusTK has going for it isn't subpaths and their elitist "king of the hill" bull[Content removed]. It's the stat purchasing 99+ mechanics. By putting the most interesting gameplay mechanics at the end of level 99 and making the most boring aspect the stuff newbies are introduced to, they make it tough to get new players. Besides once they finally get to 99+ there are now too many dungeons, so the once linear path to advancement is confusing as hell. They need to close 50% of the dungeons that exist right now and start consolidating the small playerbase. And the "Justice system" needs to be scrapped. No professional MMO company allows players to have punishment powers, or has policies where people get punished by saying non-profanity but another player just decided to be horribly offended at something trivial and dumb. People like Teragg entrusted with these powers behave like Fundamentalist Mormon cult leaders. If I owned NexusTK I swear Terragg would be the first person I ban because he's toxic to the community and aside from Sarina and tip, has done more to harm the game's financial prospects than any other player by running the Judge system like a Gestapo. I'm in the NexusTK related FB groups, I have seen for myself the stupid trivial nonsense that Terragg and co. are jailing people for, screenshots of the logs and all. He needs a perm ban from this game and to get a [Content removed]ing life. If he was employed as a community manager at any semi-professional game company his ass would be fired a long time ago. Combine with this the majority of the PvE experience being a room camp experience killing waves of respawning enemies rather than the encounter based dungeon design every other MMORPG adopted, NexusTK is way behind the curve and the GMs just aren't even trying to make it a competitive game. NexusTK needs another Great Shift. It needs a Cataclysm. They need to take a hint from WoW and FF XIV, and redesign the whole goddamn game to be relevant in today's market. Until they do this nothing is going to change, 90% of the ex-players will never return and they will keep failing to convert 99% of the new players that try it out. But that isn't likely to occur until the game comes under new ownership and that won't happen until Wony finally gives up and sells the company to someone who can actually manage it in a financially responsible way. I mean it's hard to believe NexusTK was one of the first MMOs on the market in North America and it's had one of the worst financial performances of any MMO. They don't even have a Facebook Page for their games. Can you believe that? The most amazing marketing platform in the world capable of generating tens of thousands of laser-targeted customer leads a day for $0, and they don't even try to utilize it. Facebook has now been around for a decade and never once have they even tried to make a Page and use it to market the game. They have no idea how to run a commercial company, let alone a game publisher. There's no hope for NexusTK under its current ownership. They aren't even trying and if you believe otherwise you're just an idiot.
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I host The RPG Fanatic Youtube Show. Home of fanatical reviews and commentary about RPGs. And my top picks for Sa san warrior shield were...... ...I totally want that sword too.
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May 22 2017, 03:44 AM
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Sam san
Group: Nobles
Posts: 1,244
Joined: 8-July 09
Member No.: 13,043
Characters: Alston, Dukati... long since dead...
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Lot of negativity from the old folks. Lol.
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- Alston Find me on any social media by searching for "FSBAlston" or "AlstonTheWolf."
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May 24 2017, 01:39 AM
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Peasant
Group: Peasants
Posts: 3
Joined: 25-October 15
Member No.: 192,903
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QUOTE (IcePixy @ May 19 2017, 02:27 AM) It completely depends on what you're looking for from the game. Role-play wise, things are definitely moving, hunting wise... it's a work in progress. Pk-wise, still fun as ever.
My two cents worth as a never-quitting addict. *shrugs* RP is virtually non-existent, I'm not sure what's "moving" exactly. Hunting is 100% a work in progress, Wony has changed the exp formula/distribution to favor a much larger player base, which makes it tough on us all. PK is dead. That being said, this game is still run by die-hard KRU fanboys and single moms who gladly spend $10-60/month to keep this game afloat. It's not worth coming back to in its current form, maybe 2018?
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May 26 2017, 01:23 AM
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Sam san
Group: Nobles
Posts: 1,244
Joined: 8-July 09
Member No.: 13,043
Characters: Alston, Dukati... long since dead...
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QUOTE (Mazel @ May 23 2017, 03:57 PM) HAHAHAHAHAHAHAHAHAHA That's exactly why I waited for SilentS to respond.
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- Alston Find me on any social media by searching for "FSBAlston" or "AlstonTheWolf."
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Jun 15 2017, 12:47 PM
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Enchanted
Group: Nobles
Posts: 147
Joined: 9-July 06
From: Stamford, CT
Member No.: 234
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QUOTE (darkmaverick @ May 20 2017, 03:32 PM) This is the main reason to not play.
The current GMs can clearly script new dungeons, spells, items, and fix broken features.
Yet they waste their time on [Content removed] designed to be Kruna shop cash grabs or band-aid fixes to critically broken design flaws (ex. Ee san culture trial).
I mean how many months have they wasted on this "experience adjustment" mechanic which just doesn't need to exist if they'd fix the actual game design problems that create the player shortages to begin with? Sure they made Tangun optional now but that doesn't change the fact levels 1-99 are some of the most boring [Content removed]ing gameplay in the history of MMORPGs, especially when this game has to compete with the likes of FF XIV and WoW?
The most novel gameplay aspect NexusTK has going for it isn't subpaths and their elitist "king of the hill" bull[Content removed]. It's the stat purchasing 99+ mechanics. By putting the most interesting gameplay mechanics at the end of level 99 and making the most boring aspect the stuff newbies are introduced to, they make it tough to get new players. Besides once they finally get to 99+ there are now too many dungeons, so the once linear path to advancement is confusing as hell. They need to close 50% of the dungeons that exist right now and start consolidating the small playerbase. And the "Justice system" needs to be scrapped. No professional MMO company allows players to have punishment powers, or has policies where people get punished by saying non-profanity but another player just decided to be horribly offended at something trivial and dumb. People like Teragg entrusted with these powers behave like Fundamentalist Mormon cult leaders. If I owned NexusTK I swear Terragg would be the first person I ban because he's toxic to the community and aside from Sarina and tip, has done more to harm the game's financial prospects than any other player by running the Judge system like a Gestapo. I'm in the NexusTK related FB groups, I have seen for myself the stupid trivial nonsense that Terragg and co. are jailing people for, screenshots of the logs and all. He needs a perm ban from this game and to get a [Content removed]ing life. If he was employed as a community manager at any semi-professional game company his ass would be fired a long time ago.
Combine with this the majority of the PvE experience being a room camp experience killing waves of respawning enemies rather than the encounter based dungeon design every other MMORPG adopted, NexusTK is way behind the curve and the GMs just aren't even trying to make it a competitive game.
NexusTK needs another Great Shift. It needs a Cataclysm. They need to take a hint from WoW and FF XIV, and redesign the whole goddamn game to be relevant in today's market. Until they do this nothing is going to change, 90% of the ex-players will never return and they will keep failing to convert 99% of the new players that try it out.
But that isn't likely to occur until the game comes under new ownership and that won't happen until Wony finally gives up and sells the company to someone who can actually manage it in a financially responsible way. I mean it's hard to believe NexusTK was one of the first MMOs on the market in North America and it's had one of the worst financial performances of any MMO.
They don't even have a Facebook Page for their games. Can you believe that? The most amazing marketing platform in the world capable of generating tens of thousands of laser-targeted customer leads a day for $0, and they don't even try to utilize it. Facebook has now been around for a decade and never once have they even tried to make a Page and use it to market the game.
They have no idea how to run a commercial company, let alone a game publisher. There's no hope for NexusTK under its current ownership. They aren't even trying and if you believe otherwise you're just an idiot. Normally we do not agree but i agree with almost all of this. Minus the cataclysm but you are right ESPECIALLY about their use of social media to try to market. There are way too many dungeon options and with those people who only go the "most optimal route" there really is not much other fun in those other caves except maybe killing a few bosses or messing around.
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Aug 14 2017, 07:41 AM
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Il san
Group: Nobles
Posts: 293
Joined: 23-July 08
Member No.: 8,619
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QUOTE (Bocanegra @ Aug 12 2017, 05:27 PM) I'd say Nexus is worth returning to. I have a low level Poet and have enjoyed my return so far. I would like to re-register my main account, but I am waiting to hear back from Kru. That's the addiction talking. The game is utter garbage.
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Aug 17 2017, 10:09 AM
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Level 5
Group: Retired Staff
Posts: 14
Joined: 22-March 15
From: USA
Member No.: 188,498
Characters: Bocanegra, Tadanari, Ibrahimovic, etc.
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QUOTE (BeReal @ Aug 14 2017, 08:41 AM) That's the addiction talking. The game is utter garbage. You're right. Five days later, and I'm seriously bored.
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