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Agrajag
Posted on: Nov 2 2006, 10:46 PM


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I like this idea. We'll have to wait to see how it will effect the game (If at all - which I doubt). I'd imagine these are all going to be non-stat items, just nice and pretty. . . oh so pretty.
  Forum: Community Board · Post Preview: #16111 · Replies: 295 · Views: 80,840

Agrajag
Posted on: Oct 18 2006, 12:29 AM


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FRAPs works for me, but it lags just enough to notice/annoy....you can also do a direct to VHS recording to avoid the lag but the quality of that is total crap.
  Forum: Community Board · Post Preview: #14947 · Replies: 11 · Views: 1,512

Agrajag
Posted on: Oct 12 2006, 01:54 AM


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Looks promising, but I work friday/saturday so I gata get some night time gaming in! heh.
  Forum: Community Board · Post Preview: #14631 · Replies: 24 · Views: 2,533

Agrajag
Posted on: Oct 9 2006, 12:09 AM


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I like it most because its nothing like other games. Nexus is the one game that is so different, and I'm not just talking about the graphics. All the other main stream games are so similar, with only minor variations.

Also I really dig the hunting. As long as I don't over due it I really enjoy a few good hunts a week.
  Forum: Community Board · Post Preview: #14415 · Replies: 34 · Views: 8,512

Agrajag
Posted on: Sep 27 2006, 01:22 AM


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I would say report the action to the head fox hunt host, and provide the screen shots. At best he will lose his assistant or whatever job he has...


I've been on your foxhunt team before, you are a wicked good captain by the way. smile.gif
  Forum: Community Board · Post Preview: #13415 · Replies: 47 · Views: 12,736

Agrajag
Posted on: Sep 24 2006, 01:46 PM


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QUOTE(George @ Sep 23 2006, 10:36 PM) [snapback]13180[/snapback]

Yes, you can do it, and no it isn't that hard.

Look at pyogenes, he says it takes him 2-3 hours to get 1k wood. He says wood sells for 400-450k per 1k. Lets take the high hours and the low pay.

3 hours = 400k

4mil / 400k = 10

10 * 3 = 30

30 hours for one character to make 4mil

15 hours for two characters to make 4mil

10 hours for three characters to make 4mil

7.5 hours for four characters to make 4mil
So now we calculate in sex and the city, which is what pyogenes watches while he wood cuts (this provides him with the "mental stamina"/stability that he was talking about.

1 episode = 1 hour

there are 6 seasons of episodes, totaling almost 100 episodes.

100 episodes = 100 hours

100 / 7.5 = 13.3333333

13.333333333 * 4 = 53.3333332

Now we can clearly see that had he used my method he would have made 53.3333332 million coins his first tme through this series. However, it is important to note that most of us can watch a TV show at least twice, if not thrice and quatro.

Say you are more like myself and you like simpsons, dbz, berserk, samurai champloo or whatever and cowboy bebop (spelling on these? @.o). These will all total up much more than sex and the city. They also have much better rewatch value. However, this complicated method is very flexable, you can also rent movies, watch sports... etc etc.

Good luck and don't forget my cheque.



Hahahaha. I love it.


Only thing is - can you really control 3 and four characters to cut wood? I think I could do 2, but 3 and 4....I'd have to bust out my feet to use them.
  Forum: Community Board · Post Preview: #13226 · Replies: 51 · Views: 8,003

Agrajag
Posted on: Sep 22 2006, 11:31 PM


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QUOTE(jamesuh @ Sep 22 2006, 10:32 PM) [snapback]13105[/snapback]

I don't think wooling is very fast... I think gathering amethysts is much faster. If you have a partner...

Also, how do you woodcut? Where do you woodcut? Could you really get 4 mil a night? That sounds really ridiculous, because in a week, you would have 28 mil. I doubt that is possible... Unless you woodcut nonstop. What is the unit price of wood, anyway?


It's not true. You'll shoot your brains out once you've gathered 100k in wood.


I'm pretty sure that wooling is the best gathering for money in the game. But I'm testing other methods to see how it works out.
  Forum: Community Board · Post Preview: #13117 · Replies: 51 · Views: 8,003

Agrajag
Posted on: Sep 21 2006, 11:19 PM


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I just did the Amethyst run in Wilderness dog to try it out. I cleared all but 2 spots from my inventory, and filled up on amethyst. Total sell price was 14400, took me about 15 minutes including walk give or take. I think I could shave my time down to around 10 minutes because I did spend about 5 exploring different rooms.

Not too shabby! I don't think its faster then wooling/mining but it sure is close.
  Forum: Community Board · Post Preview: #13018 · Replies: 51 · Views: 8,003

Agrajag
Posted on: Sep 21 2006, 09:00 PM


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QUOTE(Stardance @ Sep 21 2006, 08:17 PM) [snapback]12999[/snapback]

yea but what stage can you actually buy ambers, craft them and sell for a profit?


I've heard that with the prices for ambers now you wont make more then a couple of K of profits. Even at master.

Gemming is only really profitable if you gather the ambers. Becuase then it's straight delicious profity goodness!
  Forum: Community Board · Post Preview: #13013 · Replies: 51 · Views: 8,003

Agrajag
Posted on: Sep 20 2006, 06:31 PM


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QUOTE(jamesuh @ Sep 20 2006, 06:12 PM) [snapback]12945[/snapback]

How do you guys make money? What do you think is the most effective method of getting money? Wooling? Betting? What?


The best way to gain money is to buy low and sell high.

And if you can do it while gathering resources (I do Ore because I can get more money/hour then wooling) you win twice!










That'll be $9.95.
  Forum: Community Board · Post Preview: #12947 · Replies: 51 · Views: 8,003

Agrajag
Posted on: Sep 12 2006, 07:23 PM


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Kinda cool. Music is bleh, should have some upbeat rock song or something.
  Forum: Nexus Photo Album · Post Preview: #12183 · Replies: 11 · Views: 1,469

Agrajag
Posted on: Sep 7 2006, 07:28 PM


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Decent idea, would never happen in my opinion... I would imagine it would take so long for KRU to create something like this and it really wouldn't add much to the game. Why would anyone buy charms when you can make one/if not a better one? Other problems would arise. . .

Running with this idea though, I would love to have items that run just like DAOC Artifacts. Or at least how they did before Mythic gave in to whiners. This would be a set number of items come out with levels, each level giving more set stats. But getting the new levels takes a hell of a lot of time and the items require you kill a certain type of mob. Example: Super Fun Time Sword - level one 50-70 no stats etc etc. To level it you must kill a crap load of (insert mythical beast here) and upon gaining that level the weapon will upgrade to a higher damage and add stats, starting off low then rising the closer to the max level you get. Very similar to your idea, only they have set stats to make them more managable to balance and easier to create.

I know a lot of people will slam this but I really enjoyed the artifacts from DAOC because it helped get people out of the frontier RVR zones and back into PvE - which brought more scrolls and other items to help drop the insane prices that they were getting to.


*shrug* in my dream nexus they would have this.
  Forum: Community Board · Post Preview: #11723 · Replies: 19 · Views: 2,207

Agrajag
Posted on: Sep 6 2006, 10:38 PM


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IPB Image

and

IPB Image

and

IPB Image


Were my favorite legend marks because they were the first events I had ever encountered when I had just started nexus. That and defeating the ice beast, took me forever to figure out how to do the quest.
  Forum: Nexus Photo Album · Post Preview: #11566 · Replies: 21 · Views: 2,987

Agrajag
Posted on: Sep 4 2006, 09:31 PM


Level 99
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Group: Citizens
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QUOTE(Aramina @ Sep 4 2006, 08:50 PM) [snapback]11124[/snapback]

Well being a mage, I have to say that the demands of a caster are total garbage. If your caster is making stupid demands in the name of exp, tell them to take a hike, I'm sure there's at least a few out there that like to hunt for the sheer fun... nah... well, there's at least a few out there that dont care as much.
I have to say though, Takos are wonderful, especially when leeching your lower characters, because after the fourth time through, you generally know the ins and outs, its just a matter of getting your char up to 99 so you can actually do things.


I've never been. If someone wants to leech my mage I'll love you long time. =)
  Forum: Community Board · Post Preview: #11129 · Replies: 42 · Views: 4,308

Agrajag
Posted on: Sep 4 2006, 07:39 PM


Level 99
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Group: Citizens
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QUOTE(Yukimura Sanada @ Sep 4 2006, 05:47 PM) [snapback]11088[/snapback]

Why hunt takos when Dark forest lvls you to 99 in 4hours or less



No it doesn't....not even close...I'm leveling my mage there right now.


As for the Takos - I somewhat doubt you can get to 50 in one hour but leeching is always going to be a part of the game in some form or another. I don't know why people complain about pre 99 leeching, as those levels are just a small hurdle until you are 99 where the game arguably starts.
  Forum: Community Board · Post Preview: #11105 · Replies: 42 · Views: 4,308

Agrajag
Posted on: Sep 4 2006, 04:12 AM


Level 99
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Group: Citizens
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QUOTE(Rachel @ Sep 4 2006, 12:07 AM) [snapback]10879[/snapback]

Yes, I thought so...I'm just cautious of giving Kru bad ideas, because they might use them o.o

And I totally agree with you. Everything is given to us now. Many players used to spend hours upon hours hunting down the strange thing. After the event where 100s of big axes dropped and the price lowered to 150k, nobody does that anymore.

Rare items are becoming more common. New items are sold at stores instead of being quested (or event) rewards or event drops. Crafting has been ruined due to unprofitability and lack of rewards. (Expecially for smiths whose useless Fire blades were spam dropped in an event AFTER the graphic was taken by spider swords) Jewelry is probably the worst skill to date. Carnages are a joke both because of the programming and rules foreced on hosts.



Totally agree. It feels to me they are under pressure to pump out "quick fixes" for everyones consumption - a process that kills any market for items. This isprobably the only thing I actually feel is a reasonable complaint about Kru/Nexon.

QUOTE

While most issues are complex, there is one simple thing Kru could do: Lower the drop rates in events and create event quests. That is, quests that are to be completed within the event, instead of just mindless killing. (That doesn't mean they should remove the hunting aspect from events.. it should have both)

[/color][/size][/font]


As much as I agree with this, Kru will just get slammed by people complaining that they aren't able to obtain an item. When I first started playing nexus I use to always smile in awe when I saw sun helms and sun clothes/platemails/mantle. Heck when I saw the only non-ladySatin owned sun drapery I took screenshots and told my friend. Now I see sun level and HIGHER armors everywhere! So much for the mystique the game once held.

  Forum: Community Board · Post Preview: #10991 · Replies: 27 · Views: 4,930

Agrajag
Posted on: Sep 4 2006, 04:00 AM


Level 99
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Group: Citizens
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QUOTE(Ishman @ Sep 4 2006, 02:16 AM) [snapback]10894[/snapback]

This brings up something I've been thinking about. Most of our quests and events have to do primarily with gathering the right materials, slaying the right monsters, and talking to the right NPCs, am I correct?

What if we had more quests and events that require some thought process? I dunno, like solving some sort of moderately difficult puzzle of some sort. In many RPGs, puzzles are an integral part of gameplay, even if they're just simple and small.

I mean, it's not just story that drives an event. Like you correctly stated, players need challenges to overcome. tongue.gif


This is the million dollar question all MMORPG developers ask. Every MMORPG has the same problem with redundant quest processes. (gather/kill/run here). Implementing some sort of actual puzzle (move box from point A. to point B. in X amount of moves for example) is not something you can do for massive amounts of people.



  Forum: Community Board · Post Preview: #10988 · Replies: 27 · Views: 4,930

Agrajag
Posted on: Sep 3 2006, 06:33 PM


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Group: Citizens
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QUOTE(Alessi @ Sep 2 2006, 03:40 PM) [snapback]10464[/snapback]

Haha. Never spotted Haengsa.


4:30 PST. He is at West gate and down un Kugnae.
  Forum: Community Board · Post Preview: #10810 · Replies: 35 · Views: 13,497

Agrajag
Posted on: Sep 3 2006, 05:31 PM


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QUOTE(DaRkBrOoD @ Sep 3 2006, 05:28 PM) [snapback]10799[/snapback]

It better not be the Chul smith i found that when i started and ingored it beacuse I thought ~Points to quote~

~Dies~


I never even saw it. I noticed how allygator underlined/bolded ANIMATED on the front page but never even noticed chul. Dee Dee Dee
  Forum: Community Board · Post Preview: #10800 · Replies: 76 · Views: 14,993

Agrajag
Posted on: Sep 3 2006, 05:26 PM


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Game. Set. Match. Laren


http://www.nexusatlas.com/60atlas/chulsmith-silent.php

for anywho who missed it. lol
  Forum: Community Board · Post Preview: #10796 · Replies: 76 · Views: 14,993

Agrajag
Posted on: Sep 3 2006, 05:16 PM


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obviously it didn't help enough as I cant find it! hah. I just want to know where it is....
  Forum: Community Board · Post Preview: #10792 · Replies: 76 · Views: 14,993

Agrajag
Posted on: Sep 3 2006, 04:52 PM


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That doesn't help at all! lol
  Forum: Community Board · Post Preview: #10776 · Replies: 76 · Views: 14,993

Agrajag
Posted on: Sep 3 2006, 04:32 PM


Level 99
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Group: Citizens
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QUOTE(Gokku @ Sep 3 2006, 04:30 PM) [snapback]10770[/snapback]

I give up too! huh.gif


Yea I'm about to give up. I just skimmed back through every map for the second time. Honestly I'm looking for an elephant or something just sitting there when I click a link, but I don't know if thats what I'm going to get.
  Forum: Community Board · Post Preview: #10771 · Replies: 76 · Views: 14,993

Agrajag
Posted on: Sep 3 2006, 04:19 PM


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Okay I've now gone through every zone and now I'm doing them for the second time. We sure could use a second hint!
  Forum: Community Board · Post Preview: #10766 · Replies: 76 · Views: 14,993

Agrajag
Posted on: Sep 3 2006, 04:06 PM


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Ok I've clicked on freaking every link in the map section...still cant find it. They said it was something totally obvious...so I've been looking for a giant picture of a clown or something....I haven't found anything. All lies!
  Forum: Community Board · Post Preview: #10762 · Replies: 76 · Views: 14,993

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