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> Cracking The Rabbit Races, Uncovering the algorythm
Coolboyman
post Mar 5 2007, 05:25 PM
Post #81


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My personal opinion is each step a rabbit takes is random. There is no 'set winner' when the round starts. Each step a rabbit takes is probably a randomized number, and whichever rabbit steps on the finish line tile first, is the winner.

I think the only way to be able to make sure you win all the time, would be to 'magically' go inside the racing track along with three other people, and block the four rabbits you don't want to win so they never reach the finish line. Although, you'd probably get banned for that anyways.
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stabme
post Mar 5 2007, 07:45 PM
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QUOTE(Gokku @ Mar 5 2007, 08:06 AM) [snapback]28071[/snapback]

Did you mean they also make typos even in their code!!

it's nexon. and korean.

sitira> that's too complicated to code. this isn't an algorithm. its just a randomization function that comes with almost all code languages, based on the microseconds of the clockspeed or some bullcrap.


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solman
post Mar 7 2007, 05:10 PM
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Bottom line is, nothing computer generated is ever random. You can and will figure it out if you spend the time on it.


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stabme
post Mar 7 2007, 05:41 PM
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http://en.wikipedia.org/wiki/Pseudorandom_number_generator

the seed is usually related to the clock cycle. not the packets. i dont think eldridge told his programming team to pull some weapon out of their asses to improve the player's chances at winning. it's completely controlled by modules on the server, unaffected by any outside packets.


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Leonis
post Mar 19 2007, 06:29 AM
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QUOTE(solman @ Mar 7 2007, 05:10 PM) [snapback]28377[/snapback]

Bottom line is, nothing computer generated is ever random. You can and will figure it out if you spend the time on it.

Yes, but the time you spend on it could be near infinite.

A room full of monkeys randomly hitting a typewriter will produce a work of Shakespeare's if you give them enough time. But that doesn't mean anyone is going to find out how to crack the rabbit races in this lifetime. Excluding any hacks that may arise.

Stabme, that is exactly what I was thinking! I have no idea why people would think that nexon would put some different modifying factor into the races. How would increase the player-base? It would just be a waste of effort and lord knows nexon hates wasting their effort...

Solman if you are not willing to explain this mystical ilbon theory then stop mentioning it. You can not use something as proof if no one knows what the heck you are talking about.
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solman
post Mar 19 2007, 11:28 PM
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Leonis before I go on another rant just thrashing and bashing you... I would recommend you just shut up right now. You guys never gave me credit for any discovery in nexus, thus I refuse to release the secret EVER. This is one thing you will never get out of my as long as im alive. Somebody else will steal credit for the discovery at some point which is fine. But you guys need to discover this one on your own. Due to how complex the system really is, it will take you guys ages of trial and error to figure it out.

Now anything computer generated will not take a life time to figure out. I don't care what system your talking about. Hell lets try a keno game. Take me a few months of non stop data and I gaurentee with the right people, you can crack a keno game to the point where your odds of winning are like 1 in 8. This is the big jackpot not just a win in general.

This is probably one of the hardest random computer generated events to figure out in this day in age to be honest. Slot machines are pretty simple to crack, bar machines even easier. Ive personally been banned from playing machines at 14 specific bars due to the consistant winning. Which at this point I just hit it if I need extra cash once in awhile. I try to keep it an extremely low profile. Thats myself personally though.

Now this is a helpfull hint for stabme. Its not so much that nexus uses outside sources for packet information by choice. Its controlled by the user triggering the switch and the information packets regaurding that user. This is the only hint im giving for the rabbit races because im almost 95% sure the same system applys to the rabbit races as it does an ilbon knife. Its not something thats controlled again by the random generator meaning its how it was programmed, however it does influence it. Theres like 6 other factors into this and you should have it down to a science.


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DEREKSMART
post Mar 20 2007, 09:49 PM
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QUOTE(solman @ Mar 20 2007, 12:28 AM) [snapback]29432[/snapback]

Now anything computer generated will not take a life time to figure out. I don't care what system your talking about.


Take this simple function on pairs of natural numbers to natural numbers:
CODE

          { n+1                 if m = 0
A(m,n) =  { A(m-1,1)            if m > 0 and n = 0
          { A(m-1,A(m,n-1))     if m > 0 and n > 0

and go figure out what A(100^100,101^101) is equal to.
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NIKE
post Mar 22 2007, 01:52 PM
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AND THATS THE BOTTOM LINE.. CAUSE DEREKSMART SAID SO.


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PIEMINISTER
post Mar 22 2007, 02:04 PM
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QUOTE
Take this simple function on pairs of natural numbers to natural numbers:
CODE
{ n+1 if m = 0
A(m,n) = { A(m-1,1) if m > 0 and n = 0
{ A(m-1,A(m,n-1)) if m > 0 and n > 0

and go figure out what A(100^100,101^101) is equal to.


42.



Lol, in all actuallity though there is nothing complex about recording data. There's a difference between knowing what every outcome will be and spotting specific patterns and exploiting those patterns. I have pages of excell documents recording patterns certainly more than a years work and every 3-4of weeks I'm able to spot a series of 3-5 recognizable races where I'm able to make a few million. ( I use Karma newbs to place bets to maximize winning potential)

It isn't very difficult it is time consuming and quite boring, but it does have it's payoffs.
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DEREKSMART
post Mar 23 2007, 01:08 AM
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Actually I was a little unfair as 100^100 and 101^101 are already ridiculously huge, so here, go figure out what A(50,50) is. If you do within your lifetime I'll give you a shiny gold medal.

As for Mr. Minister of Pies, what you said sounds far more like mere coincidence than a true exploitation of whatever algorithm they're using and I strongly question the veracity of your statements.

QUOTE(NIKE)
AND THATS THE BOTTOM LINE.. CAUSE DEREKSMART SAID SO.


if you're a soda machine, LOOK OUT BECAUSE I'M ABOUT TO UNLOAD
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stabme
post Mar 25 2007, 08:59 PM
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QUOTE(DEREKSMART @ Mar 23 2007, 02:08 AM) [snapback]29798[/snapback]

Actually I was a little unfair as 100^100 and 101^101 are already ridiculously huge, so here, go figure out what A(50,50) is. If you do within your lifetime I'll give you a shiny gold medal.


I actually tried this...
CODE
#include<iostream>
using namespace::std;

int A(int m, int n)
{
    if (m == 0) return n+1;
    if (m > 0 && n ==0) return A(m-1,1);
    if (m > 0 && n > 0) return A(m-1, A(m,n-1));
}

int main()
{
    cout << A(50,50);
}


few minutes past....still no answer....bleh ;p


edit: ehhhh screw it; so far i have 3,7,61 and see no pattern and it segfaults at a(4,4). sad.gif


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DEREKSMART
post Mar 25 2007, 11:07 PM
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QUOTE(stabme @ Mar 25 2007, 09:59 PM) [snapback]29924[/snapback]

few minutes past....still no answer....bleh ;p
edit: ehhhh screw it; so far i have 3,7,61 and see no pattern and it segfaults at a(4,4). sad.gif


segfaults because you ate up the entire stack with the recursion ( a(4,4) is something like 2^(2^(2^65536))-3 )
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stabme
post Mar 26 2007, 01:45 AM
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yeaahhh i know.

i lookd at a(1,1)=3, a(2,2)=7, a(3,3)=61 , and realized they were all prime numbers and found (with index starting at 1) p(2)=3, p(4)=7, p(18)=61, and tried finding some obscure formula that could fill it all... like a=2(2^(a-1)+1) . . . . didnt really work out much, esp. after i looked and saw that a(0,0)=1......and that basically through my prime number idea out the window...meh. sleep.gif;


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