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Abunai
Posted on: Sep 12 2007, 05:14 PM


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QUOTE
. do you REALLY need a warrior? I think not... Sure, the new spells helped even out PC v. NPC subpaths, and overflow was a nice addition, but I don't think overflow balances warriors out by any stretch of the imagination.



In the higher levels, rogues can't hold a candle to many warriors. Rage 6 and overflow do them in. In the lower levels, warriors can't hold a candle to rogues.

Poets harden body is the most broken spell I've seen throughout most any Onling RPG. Poets don't need attack spells. Poets just need a curse at a lower level as to make themselves useful in a hunt Pre-70.

With the removal of pesitlence from carnages, I think mages are fine.


QUOTE
It's easy to kill a poet. Mages are the ones who need to be weaker.


Drugs are bad
  Forum: Nexus Polls · Post Preview: #40054 · Replies: 53 · Views: 10,352

Abunai
Posted on: Aug 23 2007, 10:08 AM


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I wish it had lasted longer as well, but it had already flooded the market with ridiculous amounts of gold after only a day or two, but , then again, what else is the lost mines for?

The cave levels were a bit out of whack. The quest was at least somewhat interesting. The swarms at "goblin gate" got to be a bit much thoughat some points. All in all, it was a decent event, but I kept hoping that the New Addition would be on the other side of all that digging.
  Forum: Community Board · Post Preview: #39125 · Replies: 14 · Views: 1,629

Abunai
Posted on: Aug 1 2007, 12:10 PM


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Even if they hadn't mentioned DA support, what the hell do rangers have to do with harassment cases?
  Forum: Community Board · Post Preview: #38019 · Replies: 44 · Views: 5,557

Abunai
Posted on: Jul 27 2007, 05:19 PM


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QUOTE
the Forsaken has an incredibly hard applacation to complete, and no other clan except K'urimja has anything like it.


Applications are a waste of time. They give you no information that you couldn't already figure out by looking at someone's legend.

QUOTE
I'm assuming they still have skills because it's another hurdle to jump for "trials".


That's all they are. They definitely aren't reasonably profitable, but that Nexon/Kru's fault. Crafting is the source of a lot of issues including botting, macroing, the whacked out economy, etc.
  Forum: Community Board · Post Preview: #37704 · Replies: 64 · Views: 16,541

Abunai
Posted on: Jul 27 2007, 05:12 PM


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This is just an idea for the judges and archons, if someone is caught using these kind of programs kingdom ban them. Then they can't put there cheating to good use... they can't enter events, pk, goto the marketplaces, etc. All they could do is continually hunt in... mythic nexus haha.


Then they'd just sell leeching services (or leech their alternate characters) to people who didn't cheat. In which case, they are still profitting from their cheating.

Solution - If you can prove without a reasonable doubt that they are auto-hunting then block then ban the account. That way Kru has the potential to keep a customer (if they choose to come back) by not IP-banning them. As sad as it is, the solution (if ever reached) will not EVER deal with permanent expulsion from the game seeing as this causes the profit margin to diminish.
  Forum: Community Board · Post Preview: #37703 · Replies: 30 · Views: 6,857

Abunai
Posted on: Jul 26 2007, 07:48 PM


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What do these programs do for you? Are they that big of an advantage other then walking faster?


Many of the old "hacks" have been fixed such as changing path, travelling to maps that you shouldn't, walking through walls.

In other words, yes.

I don't know what Kru has done, if anything, to fix the problem.
  Forum: Community Board · Post Preview: #37624 · Replies: 30 · Views: 6,857

Abunai
Posted on: Jul 26 2007, 06:25 PM


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They need all the subscriptions they can get. Cheaters included.
  Forum: Community Board · Post Preview: #37619 · Replies: 30 · Views: 6,857

Abunai
Posted on: Jul 22 2007, 03:04 AM


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QUOTE
If you wish to talk about things that cheapen the gameplay then look at polearms.


At least DM and I actually agree on something.


I guess I'm just thinking of the top 50 characters. The ones with potential to one-hit entire rooms. Although, I suppose it is arguable that the ability for them to do so wouldn't be over powered due to the increased experience costs.


In any case, room attacks would have to be relatively weak, otherwise you're just asking for a ton of trouble.
  Forum: Community Board · Post Preview: #37195 · Replies: 83 · Views: 29,712

Abunai
Posted on: Jul 21 2007, 11:18 AM


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QUOTE
and yes there is a page 4 ive seen it, but at the request of a friend I can not post it. but, if I do find a page 4 I will post it. Its his wishes to remain annoymous so that people dont spam him with useless plees to post page 4


It's probably the person that was crying the loudest on the comm board. haha

  Forum: Community Board · Post Preview: #37154 · Replies: 248 · Views: 47,939

Abunai
Posted on: Jul 21 2007, 09:32 AM


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QUOTE
My point really is that a room attack for classes is long overdue.


Nexus isn't ready. You said it yourself. "...is in a very sorry state". Too much would have to be changed. Besides, why add full room attacks? To effectively cheapen the entire game with one spell?

How about more spell patterns that take strategy to use instead of "omg I wunt 2 pu5h teh one button & make all bad things g0 away"
  Forum: Community Board · Post Preview: #37149 · Replies: 83 · Views: 29,712

Abunai
Posted on: Jul 17 2007, 10:00 AM


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QUOTE
Gemcutting is now also. No argument, Jewelry made a huge and good difference.


It really did, but Ally is right. Gemming is worthless until legendary, and it takes a good bit of cash to get there.


I've seen Chaoz/Ailin and his alts running around. It looks like he's made another more for geumcutting. mellow.gif
  Forum: Community Board · Post Preview: #36829 · Replies: 24 · Views: 3,674

Abunai
Posted on: Jul 17 2007, 09:53 AM


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QUOTE
I like how everyone says Buy low sell high


I usually find whatever is selling cheap and available. I remember going through six old daemon hearts in under a week for a total profit of over 2m. Moon armor used to be great to make money off of. People get desperate and sell it for closer to 2.5m. The few hundred thousand per sale doesn't seem like much, but it definitely adds up.


QUOTE
whats the point in the gambling in the first place if your not making a big profit


Thank you.
  Forum: Statistics and Formulas Board · Post Preview: #36828 · Replies: 75 · Views: 30,778

Abunai
Posted on: Jul 17 2007, 02:38 AM


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QUOTE
If I was some crazy power-monger, I would have denied the Shaman subpath all Merchant services and started an all at war with them when Widget flew off the handle that I removed her undeserving Trustworthy Trader mark. Of course, the Gods intervened and it is somehow a 'right' to have positive marks now if you are an elder or something. I would have gladly kept my curse to keep her TT mark off because it was not rightfully given and it was a matter of principle. Instead, I refused to hold the Shaman subpath accountable and drag my path into a matter that did not concern the rest of them.


I actually had several discussions with Widget over this exact incident. The last of which involved me calling Widget a "selfish child", followed by my booting. Whoo for booting for personal reasons.
  Forum: Nexus Polls · Post Preview: #36800 · Replies: 73 · Views: 15,547

Abunai
Posted on: Jul 17 2007, 02:20 AM


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QUOTE
Regardless, their survival depends on giving us updates.




QUOTE
Probably not, but you seem to ignore the fact that I agree that it's in their best interest to give us updates, just that it's not a requirement.


You put heavy emphasis on the "blind" part. I'd say you require things that a necessary to survival. I'm done arguing with you, Halome. If only the geos had spent as much time on the Earth dragon quest as you do arguing in your own defense.


QUOTE
Can you say piaga


No. I speak english. Is that more of the geomancer acronym roleplay?

In any case, I'm still wondering what they'll be putting in the place of the sub-50 caves in Buya/Kug. Possibly new shops...I've even heard whispers of a new man. & ref. skills.





  Forum: Community Board · Post Preview: #36798 · Replies: 296 · Views: 42,492

Abunai
Posted on: Jul 17 2007, 12:29 AM


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QUOTE
It's only good marketing that they give us updates. It's not at all a requirement.
I'm not saying I don't want or like updates, I'm saying that I personally don't expect them as mandatory offerings from the company, just nice things they do for us out of appriciation for our patronage.


Regardless, their survival depends on giving us updates.

Can someone say "blind stubbornness"?
  Forum: Community Board · Post Preview: #36788 · Replies: 296 · Views: 42,492

Abunai
Posted on: Jul 16 2007, 07:12 PM


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QUOTE
I agree that gathering materials, for the most part, is not so great anymore.


That's an understatement. The woodcutting system has been mediocre since the change in the gathering process. The wool fields are overcrowded, but I still manage to get a few hundred in every night. Buy in low amounts if you plan on crafting. The 100 wool for 32,000 makes for a large profit when repeated many times as a grandmaster+ weaver.

Other than that I always buy low sell high. Fastest was to gain money without actually doing any work.
  Forum: Statistics and Formulas Board · Post Preview: #36773 · Replies: 75 · Views: 30,778

Abunai
Posted on: Jul 16 2007, 11:12 AM


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The economy is already in shambles.

I blame this on the fact that weaving is the only truly useful and profitable skill.
  Forum: Community Board · Post Preview: #36745 · Replies: 24 · Views: 3,674

Abunai
Posted on: Jul 16 2007, 11:10 AM


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QUOTE
Well, then stop it.


I wasn't complaining about the fact that my ten dollars pays for mug's lunch, but, rather, reiterating the fact that my ten dollars is put towards large updates (that players deserve).
  Forum: Community Board · Post Preview: #36744 · Replies: 296 · Views: 42,492

Abunai
Posted on: Jul 16 2007, 10:23 AM


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I'm sorry but no it's not like government taxes. These games are more like a phone service, or cable service. Both services give you continuous service assuming you pay your bill which in most cases is the same price every month. What happens when your cable company comes out with a new movie package?


Hmm...this is funny. You're thinking about this back-ass-ward. Kru WANTS to give us updates. Why? Because they are a business. They want to make their consumer happy, and they want to draw new consumers to their product. They do all of this to make money. Basically, our money goes to pay for additions, and we, as the consumers, should EXPECT those additions.

QUOTE
You pay most game companies a one time fee, in addition to the monthly service fee, for new things, everytime they come out.

Look through the Nexustk.com site all you want and look for where it says "free continuous updates". In the Terms of service it even says "You accept the client software as is."


We accept the content "as-is" because it's difficult for Kru to cover their ass if they don't include that legal phrase. Let's look at the situation from a different angle then, since you can't seem to get that simple fact through your hard little head.

Even if our ten dollar a month subscription fee wasn't for new additions, the kruna item fees (which they make a killing off of) would be.

If we, the consumers, were not paying for updates and additions, then the NexusTK client would simply be copied and played privately on a large scale.

Either way, your logic is flawed, Halome. I understand how you THINK it makes sense, but there's a reason no one else on the forums agrees with you.

QUOTE
so they will be revamping the other caves for higher-level characters. This means new hunting/items for more powerful characters. Not to mention the plethora of new NPCs and areas to choose from when making new quests.


I'm actually very excited about this. Looks like it's going to give the cities new growth that hasn't been seen for a while. This means the following caves will more than likely be replaced with something else:

Buya Rat 4
Kugnae Rat 4
Buya Rabbit 9
Kugnae Rabbit 9
Kugnae Snake 14
Arctic Slush Ogres 20
Buya Fox 20
Kugnae Fox 20
Buya Sute 28
Arctic Snow Ogres 35
Buya Haunted House 36
Kugnae Haunted House 36
Kugnae Spider 42
Buya Haunted House - Basement 49
Kugnae Haunted House - Basement 49


...I can't wait.
  Forum: Community Board · Post Preview: #36738 · Replies: 296 · Views: 42,492

Abunai
Posted on: Jul 15 2007, 01:41 PM


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QUOTE
New things are nice, but unless it's a glitch or a bug, honestly we're not paying them for that, we're just paying for access to what is currently there.



No, no, no. Who brainwashed you?

Think of the ten dollar fee like you think of your taxes. The government has provided a service, more or less, for the people. The money the people must pay to the government is usually for upkeep, improvements, etc. If the government quit working on improvements and only kept things the way they were would you be happy and feel like the work they had done justified payment?

Doubtful.

If you must continuously pay, then the product must be dynamic. Static products require one time fees. Yes, we pay for access to the KRU servers, but the vast majority of our ten dollars a month goes to new updates, additions, and lunch for Mug.

QUOTE
Yeah, the roleplay story behind the game, not the graphics content. And the RP story has changed plenty. Dont need KRU for that though, we as players mainly can control that.


If the players control how the roleplay element evolves (which is only partially true), then that leaves time open for KRU to make additions. There's no way around it, Halome...We pay for an ever-changing game in which things are changed, upgraded, etc. We don't pay a full ten dollars a month to take part in an interactive chat room (well...not all of us anyway).
  Forum: Community Board · Post Preview: #36698 · Replies: 296 · Views: 42,492

Abunai
Posted on: Jul 12 2007, 07:04 PM


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Will character over level 50 be able to enter at all?

This would change the karma system quite a bit. Then we'll have to listen to people complain about getting karma since most are too lazy to do alliances. sleep.gif
  Forum: Community Board · Post Preview: #36536 · Replies: 296 · Views: 42,492

Abunai
Posted on: Jul 10 2007, 05:05 PM


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I assume this new area will most likely have a new server seeing as how it has its own carnages, etc, and, if so, then it'll have to be to the west. Anyone know the name supposed name of the new area/server?
  Forum: Community Board · Post Preview: #36425 · Replies: 296 · Views: 42,492

Abunai
Posted on: Jul 9 2007, 11:26 AM


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QUOTE
Continuation of Ogre mounds with the Overlord
Mugs competition, personal appearance and handing out gifts
Conclusion to pirates event
Haengsa quest
Various Item shop updates
Very impressive fireworks display
Anniversy
And a regular assortment of updates/maps/NPCs



Ogre quest continuation - Good update
Mugs contests - cheesy Yin rip-off
Conclusion to pirates - About damn time
Haengsa quest - Wait...are you serious?
Various Item shop updates - Yeah...AKA $$$$$$$$$
Fireworks - I'm speechless that this was even included
Anniversary Swords/Mark - This is EXPECTED, hence the name
Anniversary EXP - Just there to shut us up and make us all stop crying about the "large update".

One out of eight isn't bad though...right?
  Forum: Community Board · Post Preview: #36323 · Replies: 59 · Views: 12,680

Abunai
Posted on: Jul 9 2007, 10:56 AM


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QUOTE(FireTiger @ May 7 2007, 03:06 PM) [snapback]33342[/snapback]

IPB Image

This is what I was talking about.

I forget the story about it..



Now that I think about it I'm pretty sure that's something else all together. I've seen someone else do it recently...and they aren't around anymore. Ha

  Forum: Community Board · Post Preview: #36319 · Replies: 83 · Views: 29,712

Abunai
Posted on: Jul 9 2007, 10:52 AM


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Hopefully there's a bit more to it.

I hardly consider a new tutorial area "large" regardless of the need for it.
  Forum: Community Board · Post Preview: #36318 · Replies: 296 · Views: 42,492

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