QUOTE (Rokugo @ Feb 3 2009, 01:58 PM)
Roughly in terms of raw damage to one hit 100% with just sc and sleep. Usually you can one hit most of the time at about 90% of this damage. These figures are about 6 months old from when I was hunting a lot.
Magus3:1.65m
Hunter3:1.9m
Anch3: 2.2m
Shadow3: 2.4m
Wate3r: something like 2.65, don't remember exactly.
So, for example, to one hit Hunter3 with 10% ww, you should need 1.9m/(non-kwi ww multiplier = 1.575?) = 1.2m vita Like I mentioned above, for fighters usually you can get away with less than this since you can swing damage anything left in deep red with one or two hits.
Nah, those are a bit high. Hunter's right, but anch's just shy of 2.15. Magus is 1.62 (nitpicky I know), and shadow's only 2.3-2.35. bandit's 2.4ish however.
With SAM dh, it's
magus: 1.34
hunter: 1.65
Anch: 1.95
Shadow: 2.08 I think
Bandit: 2.15
Water: 2.4+
All that's raw damage, such as a no mana DA. Just calc your own attacks' damages and see if they're enough to kill in those caves.
Oh, also, I'll do sa and oh san cave monsters too.
Silver ones: Same as anch it seems
Red/green ones: 3.85m roughly with sa dh
Orange ones: 7m with sa dh (yeah :P)
Forever tree with sa dh: 14-14.5m~ ^_^ without doze if that even works on tree. totally just tripled it.
~ S.J.