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Nexus Forums _ Community Board _ NexusTK Flash game

Posted by: WilliamZantziger Jul 2 2016, 06:41 PM

My regular stomping grounds have denied me a supple amount of user feedback
So anything thorough is truly appreciated.

If anything is broken, or you would like something to be changed, let me know.
Also, if you would like to be the 'last boss', upload a screenie of your old toon.

http://www.flashjunkmind.com/nexustk/content/scrapGames/VNexus.html

I am really reluctant to post here rolleyes.gif

Posted by: Adam Jul 19 2016, 04:20 AM

Good game

Bugs:
• When you go NR to a room with enemies then go BR, sometimes they teleport with you to BR
• If you enter a room with items then leave, then go back to that room, all the items will have disappeared
• The above sometimes happens with enemies, too; that is, if they didn't teleport already to BR with you
• When you enter a room with enemies, some walk off the map and disappear unless you get to them and get their attention first
• Sprite shows a Moonblade regardless when a different weapon and when no weapon is equipped
• Sprite doesn't show armor when it's equipped
• When you equip new equipment, then enter a room with enemies; they'll be wearing the same thing you are, i.e. all enemies always look like you
• Rogues spawn with warrior items at start of game
• You don't need to be facing the enemy to attack it
• No graphic for Warrior's block
• Items don't show stats at store or when equipping; all that is shown is AC when pressing 'g'
• No differentiation between which items are for Warriors and which are for Rogues; either one can wear anything
• Scale mails are written incorrectly as StarMail, Moonmail, SunMail in store, but correctly as Star|Moon|Sun scale mail when equipping
• FPS counter sometimes glitches
• When you equip an item and you have more than one of that item, while having a full inventory, the item that you had equipped before is forever lost
• When you kill enemies with a full inventory, there is no mention of the item they would have dropped; thus, it's forever lost
• When you drop items, they are forever lost
• Item bar is almost halfway up the screen from the bottom; should be at bottom next to room number
• You can hold down Attack & Block on Warrior, i.e. indefinite benefits of block while attacking, making him OP
• You can Ambush at a faster rate than regular attack on Rogue
• Doesn't make sense to have only 5 item slots yet let them stack to triple (maybe quadruple) digits; should be more slots with item-specific and/or total limits for stacking
• When you walk into a room with enemies holding down Attack, you'll somehow attack an enemy on the other side of the map
• From Floor 35 onwards, the map is broken (doesn't show rooms) and enemies and items always respawn upon reentering a room

Posted by: Adam Jul 19 2016, 04:24 AM

How many Floors are there

Posted by: WilliamZantziger Jul 19 2016, 12:52 PM

QUOTE
Good game
How many Floors are there


35? maybe fewer? they wont all be identical.
You left a super thorough reply after 2 weeks of nothing and I appreciate that. Thank you

Edit: brb

Posted by: Ace Jul 19 2016, 09:57 PM

Cool, I like it - I didn't play as long as Adam and didn't find any bugs he didn't already list.

I wish there were more things to fight besides naked clones of myself!

Posted by: darkmaverick Jul 19 2016, 10:45 PM

People are going to be suspicious of a flash game from a personal website posted into an MMORPG forum, because that's typically how people get trojans looking to collect their client passwords.

Posted by: Ace Jul 19 2016, 11:12 PM

I agree I'm suspicious but don't play nexus anymore so feel free to log my game password that I don't type in anymore tongue.gif

Posted by: Zalifer Jul 20 2016, 02:36 AM

If I go all the way right on the map then go down, I end up in this grey room with a line of 4 mobs in the top right who always respawn. Farmed them to level 20 then realized I couldnt leave. had to refresh and start over, got to the same place again. stuck again rip

Posted by: Vini Jul 20 2016, 11:57 AM

hahaha! Another fun flash game.

I reached level 99 on floor 30 and done a speed run until floor 60.

Some bugs:
I see mobs running out of the room.
At some point I entered the wall and did a major shortcut in the floor
I have no idea what was the different of between equipped, I followed the same logic of nexus that titanium glove > red ring, but at some point I accidentally equipped red ring and boooom, my 30k titanium gloves were gone.
If you buy an item it may end up replacing one of the 5 you have.

Posted by: SungKen Jul 21 2016, 08:34 PM

Hit the U button, and you automatically get speed every time and it never runs out. Your welcome.

Posted by: WilliamZantziger Dec 17 2016, 01:46 AM

Hey

I havent had alot of time to fool around with this or fix a lot of bugs.
Everyone made great replies; I cant reply to them all, but I will.
Alot of the errors I already know. The new bug where you lose an item after equipping it was new to me.

Rogue is bugged
The U button for speed was for testing.

===========
http://www.flashjunkmind.com/test/feat/feat9.html

There is a second map now.

I'm adding spells into the game.
1)Self-Heal
2)Targetable Heal
3)Targetable Zap

Are under the F key.
The item under "5" is a consumable zap spell.

((You can move and use items by clicking the mouse, but the exits on each map are too far away to move to another screen))

Well, whatever rolleyes.gif

Posted by: Xing-Yu Seong Dec 17 2016, 04:58 AM


I am guessing you know about this whole thing, yeah?

Quantity override.
So, I can have 910 beef, and buy 1 Blood. If I have slot 5 selected and override, Then... profit. Lots, and lots, and lots of profit.

I do have fun with this, though smile.gif

Posted by: WilliamZantziger Dec 17 2016, 11:42 AM

Lmao, thank you.

Posted by: WilliamZantziger Feb 12 2017, 02:21 AM

Hey.

QUOTE
Quantity override.
So, I can have 910 beef, and buy 1 Blood. If I have slot 5 selected and override, Then... profit. Lots, and lots, and lots of profit.

&
QUOTE
Items Vanishing with a full inventory


I think I fixed these. I haven't tested it enough to make sure.

http://www.flashjunkmind.com/test/feat/feat11.html

There are other bugs I am fixing.

You can give yourself Gold using I
( *.* ) Speed using U
( *.* ) Experience using Y
I have a bit of time to work on this.

Oh well.

Posted by: WilliamZantziger Mar 29 2017, 10:58 PM

• If you enter a room with items then leave, then go back to that room, all the items will have disappeared**
• Rogues spawn with warrior items at start of game
• Items don't show stats at store or when equipping; all that is shown is AC when pressing 'g'
• Scale mails are written incorrectly as StarMail, Moonmail, SunMail in store, but correctly as Star|Moon|Sun scale mail when equipping
• When you equip an item and you have more than one of that item, while having a full inventory, the item that you had equipped before is forever lost
• When you walk into a room with enemies holding down Attack, you'll somehow attack an enemy on the other side of the map

6/23
==========


Hey.

I wanted to update.

I got around to fixing this:
"• If you enter a room with items then leave, then go back to that room, all the items will have disappeared".

I also added more buffs and spells, so press "F" to switch between the inventory and the spell menu

I've seen the views climb incredibly slowly on some of the forums I've pasted this game to, there isnt as much interest as I was hoping for rolleyes.gif
The newest file is going to be at http://www.flashjunkmind.com/test/feat/feat11.html until I decide on another link.

I still read the thread, I'm really curious as to what other people want. I'm sure the basics like drawing different weapons and different things to kill are up there on people's lists. I am sort of waiting for the incentive to "copy and paste it all together". It dawned on me, that unless I'm terribly interested, fixing some of these might be really silly and futile rolleyes.gif. I am happy with some of the replies that I did get. Interest in nexus however isn't what it used to be. Not to knock forum activity but aside from the occasional nexus forum birthday or the 'sick nexus burn', there isnt alot going on.

If you have any suggestions, please make them soon rolleyes.gif

If you are still reading this far, go to http://www.flashjunkmind.com/nexustk/content/scrapGames/VNexus.html
And press Tilde "~":

-5 times: You can walk around the map I used for superConro
-6 times: You can walk around another test map.

Things will work to a varying degree; I was testing frames per second with both of these and decided not to use them because they were too slow.
Is this a better feature? Is this something you want to see more of?

I've yet to be able to fix this among many many others:
"If I go all the way right on the map then go down, I end up in this grey room with a line of 4 mobs in the top right who always respawn. Farmed them to level 20 then realized I couldnt leave. had to refresh and start over, got to the same place again. stuck again rip"

You can give yourself
( *.* ) Gold using I
( *.* ) Speed using U
( *.* ) Experience using Y
( *.* ) Kill yourself using J

Latest fix (without music or sound)
http://www.flashjunkmind.com/test/feat2/feat7.html

Thank you.

Posted by: Doctor Mar 31 2017, 05:39 PM



wat

Posted by: WilliamZantziger Mar 31 2017, 06:30 PM

Ya I know

Posted by: Nacostradamuss Jan 9 2018, 09:20 PM

WilliamZantziger wanted this posted:

http://www.flashjunkmind.com/nexustk/content/scrapGames/VNexus.html

Posted by: Nacostradamuss Oct 1 2020, 12:02 AM

QUOTE (Nacostradamuss @ Jan 9 2018, 10:20 PM) *
WilliamZantziger wanted this posted:





¯\_(ツ)_/¯

Posted by: Nacostradamuss Jul 14 2021, 01:35 AM

QUOTE (Nacostradamuss @ Jan 9 2018, 10:20 PM) *
WilliamZantziger wanted this posted:


Posted by: Nacostradamuss Jun 29 2023, 09:13 PM

Hi.

http://www.flashjunkmind.com/nexustk/content/scrapGames/6-18-2023/VNexusdemo.html

QUOTE
6.19.2023
Bigger Screen version uploaded
For Resolutions above 720p
Work Continues


" Also, Ruffle is more secure than flash, all the activeX security woes are probably gone since most of it is emulated and running in html5.
Implementing this wasn't hard, its a small line of jscript somewhere below the body tag. "

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