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While I'm Burning Bridges..., Might as well burn the whole town |
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Feb 10 2014, 09:17 PM
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Sam san
Group: Nobles
Posts: 696
Joined: 17-November 06
Member No.: 1,209
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QUOTE (Hobart @ Feb 10 2014, 09:59 PM) Alexisa is correct. Sailortaurus is the name.
There you are, clarified. You sir, are a scholar.
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Feb 11 2014, 12:59 AM
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Sam san
Group: Nobles
Posts: 696
Joined: 17-November 06
Member No.: 1,209
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QUOTE (SilentS @ Feb 11 2014, 12:05 AM) The GM's started pushing for red branding removal quests not too long before I became elder. But they did not make it mandatory till a few years later. The push was there though. To this day I still have mixed feelings on them. Good to have a chance to get them removed, but on the other hand, it takes away the RP aspect in trying to EARN it off. But that word seems to be rather taboo when it comes to Nexus outside a few players. Earning it off isn't a bad idea, cause to be fair, some people could have been unfairly marked. Heck, I know for a fact that the first two Shaman curses (Greta/Ella) weren't RP based at all and mostly as jokes. Similarly, Mountie's curse by Wasse was a joke as well. However, returning to my point, a newly appointed elder (less than an hour) isn't likely being pressured by GMs more than 2-3 years prior to the time period you are suggesting. The worst part of all this? I actually remember this useless crap.
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Feb 13 2014, 10:40 PM
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Sam san
Group: Nobles
Posts: 696
Joined: 17-November 06
Member No.: 1,209
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QUOTE (Ieyasu @ Feb 12 2014, 09:46 AM) wait.. corrupted guides/elders in subpaths? since when!! Its not the corruption thats my problem, its the need to be the "hero" while still doing bad things. In a game, you should make your corruption and evil transparent. Ilios pissed a lot of people off but he gave people something to talk about and some "heroes" of the Merchant path something to fight against. I just think the game is full of bad players who kid themselves into thinking their good players, why could they not have just run with it and made the game more interesting for the rest of the people. Be corrupt, do bad things, and make a scene out of it.
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Feb 14 2014, 05:03 AM
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Ee san
Group: Nobles
Posts: 604
Joined: 11-January 07
From: S.FL
Member No.: 1,584
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QUOTE (Yeas @ Feb 13 2014, 10:40 PM) Its not the corruption thats my problem, its the need to be the "hero" while still doing bad things. In a game, you should make your corruption and evil transparent. Ilios pissed a lot of people off but he gave people something to talk about and some "heroes" of the Merchant path something to fight against.
I just think the game is full of bad players who kid themselves into thinking their good players, why could they not have just run with it and made the game more interesting for the rest of the people. Be corrupt, do bad things, and make a scene out of it. This is entirely true. Everyone wants to be the villain, but everyone also wants to always win while being the villain or changing their tempo when they think they might get in trouble. People in this game never got the concept of being the person who 'loses' in the overall storyline/goal achieved (even in the metagame) to progress the story/gameplay and enrich the character they are roleplaying. Can't blame them though, all those blue letters or whatever.
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Feb 14 2014, 06:46 AM
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Ee san
Group: Nobles
Posts: 577
Joined: 9-July 06
From: The Tree of Souls
Member No.: 286
Characters: Currently? None.
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I had a number of goals in mind with my character, but the one I wanted to chase after the most at the time, was for her to be that sinister being on the periphery. The one who seemed to be involved in everything going wrong, but without any clear indication that she was orchestrating some of it. She was to be that lingering, foreboding darkness that would eventually be pushed back repeatedly, but never really be gone. I'm not sure I'd classify her as "Evil" in the purest sense of the term, though. That's really a matter of perception and point of view, and from her own point of view (and that of some other story elements), she was doing what was needed/justified.
Unfortunately, what I was able to do with her was limited by what the revolving doors of GMs, Scott, and whomever happened to be Archons at the time would allow. (Or in some cases, whether or not they could be bothered to pay attention to what they were supposed to be doing in the middle of a live event. )
I agree, the majority of people aren't really prepared to be the actual villain, though.
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Surrender.. I know you're hiding here. Come, my dear. You can hide in the night, while I'm waiting here. All alone
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Feb 14 2014, 05:19 PM
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Sam san
Group: Nobles
Posts: 1,244
Joined: 8-July 09
Member No.: 13,043
Characters: Alston, Dukati... long since dead...
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QUOTE (JaydePhoenix @ Feb 14 2014, 03:46 AM) I had a number of goals in mind with my character, but the one I wanted to chase after the most at the time, was for her to be that sinister being on the periphery. The one who seemed to be involved in everything going wrong, but without any clear indication that she was orchestrating some of it. She was to be that lingering, foreboding darkness that would eventually be pushed back repeatedly, but never really be gone. I'm not sure I'd classify her as "Evil" in the purest sense of the term, though. That's really a matter of perception and point of view, and from her own point of view (and that of some other story elements), she was doing what was needed/justified.
Unfortunately, what I was able to do with her was limited by what the revolving doors of GMs, Scott, and whomever happened to be Archons at the time would allow. (Or in some cases, whether or not they could be bothered to pay attention to what they were supposed to be doing in the middle of a live event. )
I agree, the majority of people aren't really prepared to be the actual villain, though. Even poor villains should be allowed to roam. Gotta have lackeys. Problem is that since Kevin, the game became PG to the point that a barney episode has more conflict than nexus. Why? Because Nexon/Kru doesn't want headaches from drama. Instead of sticking to a TOS that said "if it happens in the game, its a game," they caved in to the weight of crybabies, threats of lawsuits, bbb call-ins, etc. Pusses.
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- Alston Find me on any social media by searching for "FSBAlston" or "AlstonTheWolf."
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Feb 15 2014, 04:02 AM
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Ee san
Group: Nobles
Posts: 577
Joined: 9-July 06
From: The Tree of Souls
Member No.: 286
Characters: Currently? None.
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QUOTE (Alston @ Feb 14 2014, 02:19 PM) Even poor villains should be allowed to roam. Gotta have lackeys.
Problem is that since Kevin, the game became PG to the point that a barney episode has more conflict than nexus. Why? Because Nexon/Kru doesn't want headaches from drama. Instead of sticking to a TOS that said "if it happens in the game, its a game," they caved in to the weight of crybabies, threats of lawsuits, bbb call-ins, etc. Pusses. Also, highly agree with this.
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Surrender.. I know you're hiding here. Come, my dear. You can hide in the night, while I'm waiting here. All alone
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Feb 17 2014, 11:10 AM
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Sam san
Group: Nobles
Posts: 696
Joined: 17-November 06
Member No.: 1,209
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QUOTE (JaydePhoenix @ Feb 15 2014, 05:02 AM) Also, highly agree with this. I was warned for saying 'prick' ... the same day an episode of Disney's Recess (I think) was playing and the same word was used. To clarify, a DISNEY show on network television, was less strict.
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Feb 17 2014, 11:53 AM
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Enchanted
Group: Nobles
Posts: 152
Joined: 18-July 07
Member No.: 2,920
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QUOTE (Yeas @ Feb 17 2014, 10:10 AM) I was warned for saying 'prick' ... the same day an episode of Disney's Recess (I think) was playing and the same word was used. To clarify, a DISNEY show on network television, was less strict. I found some of the filter to be really funny during 4.0. I had more fun using the filtered words without activating them, because people assumed you were attempting to curse. Toe.
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Feb 17 2014, 03:38 PM
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Sam san
Group: Nobles
Posts: 1,244
Joined: 8-July 09
Member No.: 13,043
Characters: Alston, Dukati... long since dead...
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QUOTE (Xing-Yu Seong @ Feb 17 2014, 08:53 AM) Toe. This. Lol. I remember those days.
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- Alston Find me on any social media by searching for "FSBAlston" or "AlstonTheWolf."
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Feb 17 2014, 06:36 PM
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Oh san
Group: Nobles
Posts: 2,560
Joined: 4-July 06
Member No.: 104
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I remember that also.... *shrug*
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Time to do the naked Pee Pee dance.
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Feb 18 2014, 04:19 AM
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Il san
Group: Nobles
Posts: 195
Joined: 9-July 06
From: Seattle
Member No.: 231
Characters: SilentNights
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The whole removing red marks thing was stupid. We were told to come up with a quest to have it removed and then nothing for 2 years. Then they came down and nailed some of us to the wall for not having it going. The idea is sound, but some of the quests to tend to be on the insane side, and in all that time, I can only remember one person having ever even completed ours. Most the other red marks I gave out I willingly removed once the 'event' was over or the person had learned why they got it, and we were able to come to an understanding. Me, personally, I love red marks. Dishonored the Kingdoms, Enemy of Merchants, best marks I have on my legend. Always wanted to get Disruptor of Balance and Cursed but I got lazy/bored with the game long before actually going after them, did put some time into Cursed though.
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